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Operations Manual (English, OCR searchable)

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A.2 Feature Adjustments<br />

A.2 01<br />

Buy Extra Ball<br />

This determines whether each player may buy one extra ball for one credit at the end of a<br />

game.<br />

Settings:<br />

Factory Default:<br />

1 Credit<br />

OFF<br />

1 Credit<br />

A.2 02<br />

Ball Saves<br />

This determines how many times a ball will be saved when it drains. The ball will be saved<br />

only once per ball-in-play. The ball saver is available each ball until the adjusted number of<br />

ball saves is used by the player.<br />

Settings:<br />

OFF<br />

1-5<br />

Factory Default: 1<br />

Example of ball save usage:<br />

With BALL SAVES "' 1 (factory default)<br />

BALL 1:<br />

BALL 2:<br />

BALL 3:<br />

Ball save available<br />

Ball drains after ball saver time-out.<br />

Ball save available<br />

Ball drains during ball saver timer, and ball is delivered back onto<br />

playfield<br />

Ball save NOT available<br />

A.2 03<br />

Ball Save Time<br />

This sets the number of seconds that the ball saver is activated.<br />

Setting: 5-15<br />

Factory Default: 9<br />

A.2 04<br />

Timed Plunger<br />

This sets a time-out for the ball to be automatically plunged onto the playfield after it has<br />

been served.<br />

Settings:<br />

Factory Default:<br />

OFF<br />

15-90<br />

OFF<br />

DEMOLITION MAN 1-27

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