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Campaign Setting - Vaults of Pandius

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By John Calvin and Ge<strong>of</strong>f Gander<br />

Version 1.2<br />

Table <strong>of</strong> Contents<br />

Mystara 2300 BC <strong>Campaign</strong> <strong>Setting</strong> ............... 1<br />

Frontierlands .......................................... 27<br />

Overview ...................................................... 2<br />

Grondheim ............................................. 31<br />

Who Should Read This ............................ 2<br />

Intua ....................................................... 36<br />

Repercussions <strong>of</strong> Playing in the Past ....... 2<br />

Mogreth .................................................. 41<br />

History ......................................................... 4<br />

Refuge <strong>of</strong> the Makers ............................. 47<br />

Great Rain <strong>of</strong> Fire .................................... 4<br />

Shimmering Lands ................................. 50<br />

Time <strong>of</strong> Trials .......................................... 4<br />

Taymora ................................................. 55<br />

From the Ashes ........................................ 4<br />

Urzud...................................................... 60<br />

Timeline ................................................... 5<br />

Other Peoples ......................................... 64<br />

Nations ......................................................... 9 <strong>Campaign</strong>ing .............................................. 66<br />

Adhuza ................................................... 10<br />

Major Themes <strong>of</strong> the Era ....................... 66<br />

Antalians ................................................ 15<br />

The 2300 BC Adventuring Party ........... 66<br />

Dawn Corsairs ....................................... 19<br />

The Common Tongue ............................ 67<br />

Deep Elves ............................................. 23<br />

Mounts and Transportation .................... 67<br />

Credits:<br />

Design: John Calvin<br />

Editing: John Calvin<br />

Content Contributors: John Calvin, Ge<strong>of</strong>f Gander,<br />

Havard Fanes, Andrew Theisen, Giulio Caroletti,<br />

Sheldon Morris, DaveL, Sharon Dornh<strong>of</strong>f<br />

Cover Illustrator: John Calvin<br />

Interior Artists:<br />

Cartography: John Calvin<br />

Typography: John Calvin<br />

© 2010-2013 John Calvin<br />

DUNGEONS & DRAGONS and D&D are registered<br />

trademarks owned by Wizards <strong>of</strong> the Coast, a<br />

subsidiary <strong>of</strong> Hasbro, Inc.<br />

This book is a work <strong>of</strong> fan contributions and does not<br />

possess <strong>of</strong>ficial recognition by Wizards <strong>of</strong> the Coast.<br />

The editor and contributors make no representations to<br />

imply otherwise.<br />

This work may not be sold commercially in the United<br />

States <strong>of</strong> America or abroad. It may be electronically<br />

replicated (“downloaded”) in its entirety for personal<br />

use.<br />

The contributors retain copyright to their individual<br />

contributions with a fair-use understanding <strong>of</strong> citation<br />

in subsequent works. The artists and cartographer<br />

retain all rights to their works as typically construed<br />

for art.<br />

1

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