Learning in Affectively Intense Virtual Environments - LITE
Learning in Affectively Intense Virtual Environments - LITE
Learning in Affectively Intense Virtual Environments - LITE
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The participant was given 12 m<strong>in</strong>utes to locate the rooms where they found dead/<strong>in</strong>jured<br />
personnel to the best of their memory and asked to record this on a piece of paper. At the<br />
end of 12 m<strong>in</strong>utes <strong>in</strong> the affectively <strong>in</strong>tense environment afforded by the explosions on<br />
the headphones of the CD player, the participant returned to the tester with the sheet of<br />
paper conta<strong>in</strong><strong>in</strong>g data relat<strong>in</strong>g to room numbers and the type of body <strong>in</strong> the room –<br />
“dead” or “<strong>in</strong>jured”. That concluded the experiment. The tester compared the data on the<br />
sheet to a file generated by the Half-Life© mod (modification). The generated file<br />
correspond<strong>in</strong>g to the participants VR experience gave the actual room numbers and what<br />
they conta<strong>in</strong>ed. A comparison yielded the Correct Dead Count and Correct Injured Count<br />
metrics which served as the learn<strong>in</strong>g outcome measures for the experiment.<br />
2.4. TIMELINE<br />
Table 2.0 details the time spent for the activities <strong>in</strong>volved <strong>in</strong> the experiment.<br />
Table 2.0. Experiment Timel<strong>in</strong>e<br />
Time(M<strong>in</strong>utes) Task<br />
0-10 Brief<strong>in</strong>g, Consent Form, Informal Interview<br />
10-20 GSR Basel<strong>in</strong>e, Immersive Tendency<br />
Questionnaire, Short Affect Intensity<br />
Questionnaire<br />
20-25 VR Instructions<br />
25-30 VR acclimation environment<br />
30-40 VR scenario and Instructions<br />
40-57 VR test environment of computer science build<strong>in</strong>g,<br />
GSR measurement, Video Record<strong>in</strong>g<br />
57-60 Stop Record<strong>in</strong>g, Removal of electrodes<br />
60-65 Presence questionnaire<br />
65-70 Debrief<strong>in</strong>g, Informal post <strong>in</strong>terview<br />
70-82 Inspection of computer science build<strong>in</strong>g