Blended Learning
Getting_started_with_blended_learning_guide
Getting_started_with_blended_learning_guide
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Section 2:<br />
The Process of <strong>Blended</strong> <strong>Learning</strong><br />
Introduction<br />
This section offers advice and guidance for staff in the process of designing and<br />
implementing blended learning in university courses and curricula.<br />
Taking a considered and programmatic approach to designing technology-enhanced<br />
learning experiences is crucial to the ultimate success of such experiences, particularly<br />
in relation to quality learning. As with any curriculum, the learning and teaching<br />
activities need to be meaningful and relevant for the students’ learning. They also<br />
need to be clearly valued and supported by the teacher, and well integrated into the<br />
whole course experience. “Too often the opportunities and advantages of the use<br />
of technology in the learning process are poorly exploited” (Oliver & Herrington,<br />
2003, p.111). Ideally blended learning experiences should be participative, not just<br />
interactive (Wild, 2007) so that the processes of cognition and collaboration are both<br />
enhanced; “thinking and working together creates learning” (Allen, 2010).<br />
Therefore, good preparation and decision-making is essential not only for efficient use<br />
of your time in the construction and maintenance of your resources, but also for the<br />
creation of quality learning experiences for your students.<br />
Planning<br />
Improving<br />
Designing<br />
Reviewing<br />
Implementing<br />
Figure 2: The blended learning design process<br />
Section 2: The <strong>Blended</strong> <strong>Learning</strong> Process 7