Live Magazine : June/July issue
Video Game Sequels and Reboots - we take a look at them and if they are good or just terrible. Plus Special Interview - Dean Haglund from X-Files and cosplayer Raychul Moore - it's full of fun stuff.
Video Game Sequels and Reboots - we take a look at them and if they are good or just terrible. Plus Special Interview - Dean Haglund from X-Files and cosplayer Raychul Moore - it's full of fun stuff.
Create successful ePaper yourself
Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software.
In battles, the support Pokémon<br />
has a set amount of time before<br />
it can be activated, from quick<br />
charges that benefit the player a<br />
little, to long charges that benefit<br />
player a great deal. It is a bit of<br />
a shame that support Pokémon<br />
can’t be mixed and matched instead<br />
of being forced to use them<br />
in a set, even though the sets of<br />
Pokémon generally complement<br />
each other.<br />
Each Pokémon has a special<br />
form they can enter called a Synergy<br />
Burst. During battle, causing<br />
hits, using specific support<br />
Pokémon or collecting Synergy<br />
Power in Field Phase raises the<br />
Synergy Gauge. Maxing it out<br />
sends you into Synergy Burst,<br />
which increases your Pokémon’s<br />
stats and upgrades your moves,<br />
and if the Pokémon has a Mega<br />
Evolution, Mega Evolves it. Once<br />
per Synergy Burst, a Burst Attack<br />
can be used, which if it hits,<br />
causes massive damage. The<br />
Synergy Burst is comparable to<br />
that of Mega Evolution from the<br />
newer Pokémon games, which<br />
changes a Pokémon’s appearance,<br />
stats, and ability. As a<br />
Pokémon fan things like this do<br />
right by the main games.<br />
The last aspect of battles is Nia’s<br />
Cheer. Nia acts as a menu descriptor,<br />
tutorial, and story device,<br />
but more on her later. A<br />
number of cheers are unlockable<br />
that give various benefits based<br />
on how the battle is going which<br />
can influence a number of things,<br />
such as maxing out your support<br />
Pokémon or Synergy Gauges.<br />
Pokken Tournament has five<br />
main game modes – Practice,<br />
Single Battle, Local Battle, Online<br />
Battle, and the Ferrum<br />
League story mode. The game<br />
suggests trying the Practice area<br />
first, which contains tutorials, a<br />
free training, and practicing the<br />
specific moves and combos of<br />
each Pokémon.<br />
Single Battles allow straight<br />
up player versus computer action,<br />
with various options to fiddle<br />
with. There’s basic battles,<br />
which are the former, or extra<br />
battles, which throw in a Mario<br />
Kart-esque element with random<br />
boxes. Gaining one can boost<br />
the synergy gauge, recover HP,<br />
and can give a positive or negative<br />
status.<br />
Local Battles play out exactly the<br />
same, except with two players,<br />
with player one being forced to<br />
play as the GamePad. Its arcade<br />
roots really shine here, as instead<br />
of playing as both characters<br />
on the TV, player one’s point<br />
of view shown on the GamePad<br />
is from their Pokémon, while<br />
player two uses the TV and has<br />
the view of their Pokémon. As a<br />
side effect of showing this much<br />
action from two points of view at<br />
once, the framerate is cut in half.<br />
It’s unfortunate, but it plays really<br />
well.<br />
Online battles are split between<br />
Rank and Friendly Matches. Battles<br />
here are in their basic variety,<br />
so no extra battles. Rank consists<br />
of a point system where players<br />
of the same rank are matched<br />
against each other. Win battles,<br />
earn points. Earn enough points,<br />
upgrade your rank. Friendly battles<br />
can be played with anyone<br />
with no impact on grade, or specifically<br />
friends. To play with a<br />
specific person, instead of a lobby<br />
system, players have to en-