ED 243 Magazine Project
Technology with Education.
Technology with Education.
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Designing and<br />
Developing Digital<br />
Age learning<br />
experiences and<br />
assessments in the<br />
classroom<br />
In the world, today, technology has<br />
become something that almost<br />
everybody relies on. It has advanced<br />
so much over the years and it seems to<br />
be rapidly progressing more and<br />
more as time goes on. As future<br />
educators, we must know how<br />
important these technological<br />
advances can be in our classrooms<br />
someday. Technology is an important<br />
tool that needs to be used in every<br />
classroom to benefit effective learning<br />
at its best. It is a tool that students are<br />
interested in and it can help them see<br />
and learn skills they can only develop<br />
through technology. Over twothousand<br />
school districts in the United<br />
States have begun using electronic<br />
devices to help aid their student’s<br />
educational needs. Designing and<br />
developing digital age learning<br />
experiences has been something that<br />
some educators have needed to adapt<br />
to. However, implementing technology<br />
in the classroom can be quite simple<br />
when you are given technological<br />
resources through your school. There<br />
are so many various methods and<br />
techniques we can use experiences<br />
can be implemented in the classroom<br />
is by using smart boards or smart<br />
projectors. Both things are great tools<br />
that can get students involved with the<br />
lesson by simply having them come up<br />
to the board to write a question or<br />
idea. You can also have the students<br />
create their own power point to<br />
demonstrate their understanding on a<br />
subject. This will not only show what<br />
the students know about the subject<br />
criteria, but it will also help them work<br />
on their familiarity to implement<br />
technology in our students learning<br />
experiences and assessments; which is<br />
what this article will be discussing.<br />
One of the greatest ways to implement<br />
digital age learning experiences in<br />
your classroom is through educational<br />
games offered either online or through<br />
apps on iPad’s or tablets. Many<br />
classrooms across the nation have<br />
several iPad’s or tablets, as well as<br />
computers in each classroom.<br />
Educational games on these devices<br />
can be used as a great tool to help<br />
students learn and master the