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SLO LIFE Jun/Jul 2017

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| ARCHITECTURE<br />

DESIGN<br />

+<br />

BUILD<br />

In this ongoing feature, <strong>SLO</strong> <strong>LIFE</strong> Magazine is proud to partner with the American<br />

Institute of Architects California Central Coast to unveil its current project winners and highlight<br />

our local design and engineering talent. Each month, the organization reviews submissions<br />

and selects the top Central Coast projects. Below are two recent installments to this series.<br />

<strong>Jun</strong>e Project Recognition<br />

The Hallow Tree<br />

Architect flux DESIGN<br />

Contractor B G Broome<br />

Owner Daniel Stowe Botanical Garden<br />

A husband and wife team based in San Luis Obispo, who make up<br />

the company flux DESIGN, was selected to design and construct a<br />

playhouse based on the following prompt from their client:<br />

“Treehouses, forts and playhouses evoke memories of escaping outdoors<br />

to explore, dream and play, of hours of imagination and creating worlds<br />

of our own invention in the fresh air. Small play structures of all kinds,<br />

called Wee Houses for this exhibition, have always been important<br />

places we play. In 2016, Daniel Stowe Botanical Garden presents ‘Wee<br />

Houses: Places We Play,’ an interactive art exhibition to celebrate play<br />

structures with a design and installation competition.”<br />

The goals set out by the client included engaging diverse audiences,<br />

inspiring creativity in outdoor play, creatively using natural materials,<br />

and responding to the varied landscape conditions of the botanical<br />

gardens. flux DESIGN’s proposal was based on the narrative of the<br />

book “I am a Bunny” by Ole Risom and Richard Scarry. This story<br />

details a year in the life of a bunny who lives in a hollow tree and, from<br />

the shelter and safety of his tree, explores and experiences the flora<br />

and fauna of the changing seasons. Constructed of wood with careful<br />

detailing, the hollow tree is a geometricized abstraction. It creates a<br />

perch from which to experience the changing context while framing<br />

it in distinct ways. The doorway is intentionally diminished to reflect<br />

the scale of its miniature users, and the apertures in the façade are<br />

positioned at different heights and orientations to frame elements<br />

of the surroundings, views that vary with one’s vantage point. The<br />

overhead aperture draws the gaze upward, framing a changing image<br />

of the sky and creating a dynamic play of light and shadow.<br />

54 | <strong>SLO</strong> <strong>LIFE</strong> MAGAZINE | JUN/JUL <strong>2017</strong>

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