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March 2019 LIVE Magazine

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Paul Broussard<br />

REVIEW PS4:<br />

DARKSIDERS III<br />

Darksiders III is in something of an odd<br />

position. After the studio behind the first<br />

two titles was closed, it seemed as if the<br />

series was done for. Despite this, however,<br />

occurs before it was supposed to, the<br />

seven deadly sins have now obtained<br />

physical forms and are roaming an Earth<br />

now overrun by angels and demons.<br />

a new studio with many of the same<br />

staff has defied the odds and produced<br />

the third game in the series. Is it worth<br />

playing, though? Unfortunately, the<br />

answer is probably not.<br />

In keeping with Vigil/Gunfire’s rather<br />

loose adaptation of Christian theology,<br />

Fury, the surprisingly insecure third<br />

horseman of the apocalypse (Pestilence<br />

and Famine apparently not having<br />

It becomes pretty clear early on that if<br />

you haven’t played the previous two<br />

Darksiders games then you’re going to be<br />

in for a tough time trying to keep up with<br />

the story in this one. After the apocalypse<br />

marketable enough names to make<br />

the cut), is sent to hunt them down. Of<br />

course, this being a Darksiders game,<br />

there will inevitably be a bunch of late<br />

twists and at least one conspiracy theory

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