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The Red Bulletin August 2020 (US)

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in places along the route like pearls on a necklace. But<br />

the traverse didn’t look egregiously hard. <strong>The</strong>y were<br />

reminded that day of an old truism about creating<br />

adventure races: Don’t believe what you see on a map.<br />

<strong>The</strong> pools were actually ponds of what Hodder,<br />

51, characterizes as “really, really cold” water, deep<br />

enough to require stretches of swimming. <strong>The</strong><br />

shallower sections served up jumbles of slick, algaecoated<br />

rocks hidden just under the surface of the<br />

dark water, making every footfall a gamble. “It was<br />

a matter of finding a speed where you’re not bashing<br />

your shins or falling off rocks,” says Flavelle, 61.<br />

<strong>The</strong>re was no getting around the water, either: <strong>The</strong><br />

jungle along the banks was denser than the beats<br />

on a K-Def record. In the end it took nine hours to<br />

stumble, slip, curse, wallow and churn their way<br />

through the canyon—and all four are strong<br />

athletes from the mountains of British Columbia.<br />

“When you’re tired and wobbly,” Flavelle says,<br />

“you’re just fighting for every step.”<br />

On the other side they looked at each other in<br />

the dimming light, aware that they faced a<br />

reckoning. If they eliminated the difficult leg from<br />

the race, they’d just beaten themselves up for<br />

nothing—and would still have to identify and<br />

execute a Plan B the next day, to connect the east<br />

and west sides of the island. “We would be cutting<br />

out the heart of the course,” Hodder says.<br />

But if they kept it? <strong>The</strong>y would need warming<br />

tents to treat hypothermic racers. With 66 teams of<br />

four participants each navigating that terrain, the<br />

potential for unscripted carnage—broken ankles,<br />

Designing a televised<br />

adventure race is like<br />

writing an epic story. You<br />

need crucibles of danger.<br />

dislocated shoulders—would be significant. And<br />

with the low cloud cover, flying in a rescue chopper<br />

would be dicey.<br />

Even if there were no injuries, that 6 miles<br />

would likely destroy any number of teams that had<br />

already been racing almost around the clock for<br />

somewhere between five and eight days by this<br />

point. It would be great TV. But there’s a line, and<br />

they were right on it. As Hodder puts it, “<strong>The</strong><br />

question in our minds was, Is it too much?”<br />

Designing a televised adventure race is like<br />

writing an epic story. To create a great one<br />

you need crucibles of indecision and danger<br />

(or at least the appearance of them); moments of<br />

rollicking fun and meditative ones; and challenges<br />

that deliver racers to both Herculean mountaintop<br />

triumphs and morale-killing slogs.<br />

To pull off such a race, someone has to assemble<br />

all of those narrative parts. Which is why, when<br />

producers Mark Burnett and Lisa Hennessy decided<br />

in the summer of 2018 to revive Eco-Challenge after<br />

a 16-year hiatus, they called Hodder and Flavelle.<br />

COREY RICH/AMAZON<br />

<strong>The</strong> race's start is pure bedlam as 66 teams scramble into outrigger canoes and fight rush-hour traffic as they head toward the sea.<br />

THE RED BULLETIN 39

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