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can do things that are twi<strong>ce</strong> as complex, but it can also do things that are just as<br />
complex as its prede<strong>ce</strong>ssor while using roughly half of the power. I would imagine<br />
Fa<strong>ce</strong>book will push developers to focus on the latter rather than the former,<br />
especially considering that the XR2 is now powering a higher resolution display.<br />
Part of that is the result of launching a full suc<strong>ce</strong>ssor 18 months after its prede<strong>ce</strong>ssor<br />
and trying not to piss off early adopters who will also want to play the latest<br />
releases, but it‟s also a result of Oculus choosing to optimize for form factor over<br />
software complexity. Oculus has shaved several oun<strong>ce</strong>s off of the devi<strong>ce</strong>‟s weight<br />
and part of this has actually come from reducing the size of the devi<strong>ce</strong>‟s battery.<br />
Oculus tells me the engineering team redesigned the battery for the Quest 2 and that<br />
it‟s now 18% smaller and 29% lighter.<br />
The new display moves from OLED to the Fast-switch LCD type that the company<br />
used on the Rift S. It still operates at 72hz, but Oculus says that it will be pushing<br />
90hz refresh rates to the devi<strong>ce</strong> “soon.” The most noti<strong>ce</strong>able differen<strong>ce</strong> to users will<br />
be the enhan<strong>ce</strong>d clarity of the screen which boasts a different pixel layout as well as<br />
a lot more pixels than the previous generation, over 50% more in fact. In practical<br />
use, the new display is noti<strong>ce</strong>ably clearer and makes painful VR experien<strong>ce</strong>s like<br />
reading small paragraphs of text a lot less painful.<br />
Another interesting change with the display is how IPD (inter-pupillary distan<strong>ce</strong>) is<br />
shifted. A big con<strong>ce</strong>rn with early leaks of the Quest 2 was that users wouldn‟t be<br />
able to adjust the distan<strong>ce</strong> between the lenses to account for different fa<strong>ce</strong> shapes.<br />
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