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ce magazine September 2020 issue

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Well, the Quest does indeed allow for multiple IPD adjustments, but it‟s less precise<br />

and achieved in a different way. Instead of a button or dial, users just physically<br />

pull the lenses apart, snapping them into one of three settings, 58mm, 63mm and<br />

68mm.<br />

This won‟t deliver a perfect experien<strong>ce</strong> for everyone, but is a relief for users that<br />

Oculus would follow in the footsteps of the Go and Rift S and just get rid of<br />

adjustable IPD altogether.<br />

The new controllers are fine upgrades, taking more cues from the design of the<br />

original Rift Touch controllers and allowing for a larger thumb rest. The big<br />

upgrade is that the controllers are now more battery efficient, with Oculus telling<br />

me that the new controllers last four times longer on a single AA battery than the<br />

original Quest. No big updates beyond that for the controllers, I will say I‟m not as<br />

wild about the two-tone look on the controllers as with the headset.<br />

That brings me to the headset housing, it has ditched the fabric-covered enclosure<br />

of the original and is now completely hard-shelled with a new two-tone light gray<br />

and black design. I like the colors, which have more of a toy-like appearan<strong>ce</strong> and<br />

43

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