01.12.2020 Views

The Red Bulletin December 2020 (UK)

  • No tags were found...

You also want an ePaper? Increase the reach of your titles

YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.

RAZER TOM GUISE<br />

PLAY<br />

<strong>The</strong> game<br />

changer<br />

How one video gamer’s need to<br />

skill-up changed the way we play<br />

Min-Liang Tan is currently<br />

playing Fall Guys: Ultimate<br />

Knockout, the cutesy<br />

multiplayer battle royale game<br />

that has taken the world by<br />

storm. And the 43-year-old<br />

Singaporean has an edge over<br />

his opponents: all the gear –<br />

including the PC – that he’s<br />

playing on was designed by<br />

him and built by his gaming<br />

company, Razer. <strong>The</strong> business<br />

earned him a place on the top<br />

40 list of the most powerful<br />

people in video games in 2012,<br />

and five years later, at 40, he<br />

became Singapore’s youngest<br />

self-made billionaire.<br />

And yet the former lawyer's<br />

success in the industry was<br />

merely born out of the simple<br />

desire to be a better player.<br />

“When you miss a shot, you<br />

never think, ‘It’s my skill,’” Tan<br />

laughs. “I just wanted a better<br />

mouse, so we built one.” That<br />

was in 1999, and the result was<br />

the Boomslang, the world’s<br />

first dedicated gaming mouse.<br />

Today, Razer applies that<br />

same mindset to building<br />

gaming laptops, headsets,<br />

smartphones and more, and<br />

the brand – and Tan – have<br />

generated something akin<br />

to a personality cult. “We<br />

get thousands of photos of<br />

people with Razer logo<br />

tattoos,” he says. “Somebody<br />

even tattooed my face on<br />

himself,” Last year, a fan<br />

even named their son Razer<br />

after the company.<br />

For Tan, though, this is<br />

less about corporate success<br />

and more about community.<br />

“I’ve never thought of myself<br />

as a CEO,” he says. “I’ve<br />

always been a gamer.” And<br />

Tan applies that ethos to<br />

everything he does: “It’s<br />

about finding that competitive<br />

advantage to help you win.”<br />

I’ve learnt to trust<br />

my instincts<br />

“With the Boomslang, we<br />

didn’t set out to make a huge<br />

amount of money. It was more<br />

like, ‘This is something I need,<br />

and I’m sure there are others<br />

who’d want it, too.’ When we<br />

redesigned the gaming laptop<br />

to be super-thin, we got a lot<br />

of hate. Everybody said, ‘This<br />

isn’t what gamers want – they<br />

want something thick and<br />

powerful.’ But we brought in<br />

thermal engineers and made<br />

it thin and powerful. Now it’s<br />

the industry standard.”<br />

If it works for gamers,<br />

it’s for everyone<br />

“It’s cool to see non-gamers<br />

using our products. We’ve got<br />

medical professionals getting<br />

them for their precision, and<br />

I’ve seen a space programme<br />

using our mousepads on TV.<br />

People don’t do competitive<br />

Excel spreadsheets, but<br />

VENTURE<br />

Gaming<br />

Min-Liang Tan: gamer, billionaire businessman and zombie (as<br />

seen in the 2015 gaming spinoff film Dead Rising: Watchtower)<br />

we’ve had requests from the<br />

financial industry saying,<br />

‘Our traders are using Razer<br />

mice and keypads to do fast<br />

actuations. Would you make<br />

office stuff?’ But we’re not<br />

going mainstream – we’re<br />

more interested in the<br />

mainstream coming to us.”<br />

Class of <strong>2020</strong>: the Razer<br />

BlackShark V2 Pro, a state-ofthe-art<br />

wireless gaming headset<br />

Bad ideas are poorly<br />

executed good ideas<br />

“We were the first to go with<br />

the whole matte-black theme<br />

that has become the colour<br />

for gamers. <strong>The</strong>n we added<br />

LEDs, starting with single<br />

colours and then RGB lighting.<br />

Designing with light is<br />

incredibly difficult: if you<br />

use too little, it’s pointless;<br />

too much and it’s garish.<br />

I’m in meetings about how<br />

many millimetres of light<br />

we’re going to put into the<br />

stairway of our new building<br />

– it’s four storeys high, and<br />

we’re doing multiple models<br />

just to get the perfect<br />

amount of light.<br />

Great solutions are<br />

always in demand<br />

“Recently, I slipped a disk.<br />

<strong>The</strong>n I got a whole bunch<br />

of gamers saying, ‘I’ve got<br />

the same problem from<br />

playing too many games.’<br />

I summoned my head of<br />

engineering and said, ‘What<br />

are you gonna do about it?’<br />

And he goes, ‘You should<br />

be asking an orthopaedic<br />

surgeon.’ But I said, ‘You<br />

guys are going to design<br />

something, because I’m sure<br />

other people will want the<br />

solution. Let’s come up with<br />

something good and maybe<br />

it’ll ship hundreds of millions<br />

of dollars of product.’”<br />

Sometimes I need to<br />

keep my mouth shut<br />

“One gamer really wanted<br />

a Razer toaster. I said, ‘Get<br />

to a million likes and maybe<br />

I’ll make it.’ I check in on<br />

him from time to time. <strong>The</strong>n<br />

somebody said, ‘I’ll get a<br />

Razer toaster tattoo,’ and<br />

I made the mistake of<br />

saying, ‘Get 10 people to<br />

do it and I’ll make one.’ I think<br />

today they may have 15<br />

people with that tattoo.<br />

I promised to make it, but<br />

I didn’t say when. We’ve had<br />

some early prototypes, but<br />

it’s not up to par yet, So I’m<br />

still working on it. It’s got to<br />

be the ultimate toaster.”<br />

razer.com<br />

THE RED BULLETIN 87

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!