The Red Bulletin December 2020 (UK)
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RAZER TOM GUISE<br />
PLAY<br />
<strong>The</strong> game<br />
changer<br />
How one video gamer’s need to<br />
skill-up changed the way we play<br />
Min-Liang Tan is currently<br />
playing Fall Guys: Ultimate<br />
Knockout, the cutesy<br />
multiplayer battle royale game<br />
that has taken the world by<br />
storm. And the 43-year-old<br />
Singaporean has an edge over<br />
his opponents: all the gear –<br />
including the PC – that he’s<br />
playing on was designed by<br />
him and built by his gaming<br />
company, Razer. <strong>The</strong> business<br />
earned him a place on the top<br />
40 list of the most powerful<br />
people in video games in 2012,<br />
and five years later, at 40, he<br />
became Singapore’s youngest<br />
self-made billionaire.<br />
And yet the former lawyer's<br />
success in the industry was<br />
merely born out of the simple<br />
desire to be a better player.<br />
“When you miss a shot, you<br />
never think, ‘It’s my skill,’” Tan<br />
laughs. “I just wanted a better<br />
mouse, so we built one.” That<br />
was in 1999, and the result was<br />
the Boomslang, the world’s<br />
first dedicated gaming mouse.<br />
Today, Razer applies that<br />
same mindset to building<br />
gaming laptops, headsets,<br />
smartphones and more, and<br />
the brand – and Tan – have<br />
generated something akin<br />
to a personality cult. “We<br />
get thousands of photos of<br />
people with Razer logo<br />
tattoos,” he says. “Somebody<br />
even tattooed my face on<br />
himself,” Last year, a fan<br />
even named their son Razer<br />
after the company.<br />
For Tan, though, this is<br />
less about corporate success<br />
and more about community.<br />
“I’ve never thought of myself<br />
as a CEO,” he says. “I’ve<br />
always been a gamer.” And<br />
Tan applies that ethos to<br />
everything he does: “It’s<br />
about finding that competitive<br />
advantage to help you win.”<br />
I’ve learnt to trust<br />
my instincts<br />
“With the Boomslang, we<br />
didn’t set out to make a huge<br />
amount of money. It was more<br />
like, ‘This is something I need,<br />
and I’m sure there are others<br />
who’d want it, too.’ When we<br />
redesigned the gaming laptop<br />
to be super-thin, we got a lot<br />
of hate. Everybody said, ‘This<br />
isn’t what gamers want – they<br />
want something thick and<br />
powerful.’ But we brought in<br />
thermal engineers and made<br />
it thin and powerful. Now it’s<br />
the industry standard.”<br />
If it works for gamers,<br />
it’s for everyone<br />
“It’s cool to see non-gamers<br />
using our products. We’ve got<br />
medical professionals getting<br />
them for their precision, and<br />
I’ve seen a space programme<br />
using our mousepads on TV.<br />
People don’t do competitive<br />
Excel spreadsheets, but<br />
VENTURE<br />
Gaming<br />
Min-Liang Tan: gamer, billionaire businessman and zombie (as<br />
seen in the 2015 gaming spinoff film Dead Rising: Watchtower)<br />
we’ve had requests from the<br />
financial industry saying,<br />
‘Our traders are using Razer<br />
mice and keypads to do fast<br />
actuations. Would you make<br />
office stuff?’ But we’re not<br />
going mainstream – we’re<br />
more interested in the<br />
mainstream coming to us.”<br />
Class of <strong>2020</strong>: the Razer<br />
BlackShark V2 Pro, a state-ofthe-art<br />
wireless gaming headset<br />
Bad ideas are poorly<br />
executed good ideas<br />
“We were the first to go with<br />
the whole matte-black theme<br />
that has become the colour<br />
for gamers. <strong>The</strong>n we added<br />
LEDs, starting with single<br />
colours and then RGB lighting.<br />
Designing with light is<br />
incredibly difficult: if you<br />
use too little, it’s pointless;<br />
too much and it’s garish.<br />
I’m in meetings about how<br />
many millimetres of light<br />
we’re going to put into the<br />
stairway of our new building<br />
– it’s four storeys high, and<br />
we’re doing multiple models<br />
just to get the perfect<br />
amount of light.<br />
Great solutions are<br />
always in demand<br />
“Recently, I slipped a disk.<br />
<strong>The</strong>n I got a whole bunch<br />
of gamers saying, ‘I’ve got<br />
the same problem from<br />
playing too many games.’<br />
I summoned my head of<br />
engineering and said, ‘What<br />
are you gonna do about it?’<br />
And he goes, ‘You should<br />
be asking an orthopaedic<br />
surgeon.’ But I said, ‘You<br />
guys are going to design<br />
something, because I’m sure<br />
other people will want the<br />
solution. Let’s come up with<br />
something good and maybe<br />
it’ll ship hundreds of millions<br />
of dollars of product.’”<br />
Sometimes I need to<br />
keep my mouth shut<br />
“One gamer really wanted<br />
a Razer toaster. I said, ‘Get<br />
to a million likes and maybe<br />
I’ll make it.’ I check in on<br />
him from time to time. <strong>The</strong>n<br />
somebody said, ‘I’ll get a<br />
Razer toaster tattoo,’ and<br />
I made the mistake of<br />
saying, ‘Get 10 people to<br />
do it and I’ll make one.’ I think<br />
today they may have 15<br />
people with that tattoo.<br />
I promised to make it, but<br />
I didn’t say when. We’ve had<br />
some early prototypes, but<br />
it’s not up to par yet, So I’m<br />
still working on it. It’s got to<br />
be the ultimate toaster.”<br />
razer.com<br />
THE RED BULLETIN 87