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Slides (pdf)[6.3MB] - Graphics Hardware

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• The tree encodes structure<br />

23 © NOKIA <strong>Graphics</strong><strong>Hardware</strong>.ppt<br />

Scene graphs are made of nodes<br />

• the actual data (vertices, textures, animation data, …) can be shared<br />

• Nodes encode relative transformations<br />

and inherited alpha<br />

• World is the root<br />

• a special case of a group<br />

• Other nodes<br />

• camera<br />

• light<br />

• mesh<br />

• sprite<br />

World<br />

Group Camera SkinnedMesh Light<br />

Mesh MorphingMesh<br />

Group<br />

Group<br />

Group Mesh<br />

Sprite

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