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118 Working with Objects<br />

To add to a selected object:<br />

1. Select the Freeform Paint Tool on the Drawing toolbar's<br />

Vector Edit flyout.<br />

2. (Optional) From the context toolbar, set a Width to define the nib<br />

width which will be drawn.<br />

3. (Optional) Disable Select-on-Create if you want to create new objects<br />

every time you use the tool (you might want to create a series <strong>of</strong> shapes<br />

without switching tools).<br />

4. Position the cursor over the object and drag over an object<br />

boundary. You'll see blue shading which represents the area to be<br />

added. (You can use the Ctrl key to redefine the painted area while<br />

holding down the mouse button).<br />

5. Release the mouse button to reshape the object to include the newly<br />

drawn area.<br />

If you add to or erase from a bitmap, QuickShape, or artistic text,<br />

they will be converted to curves, preventing further editing in their<br />

original form.<br />

For Stopframe animation, consider using either tool as a quick way<br />

to modify object shapes frame-by-frame.<br />

Resizing objects<br />

It's fairly likely that you may want to resize an object to fit into your current<br />

design. DrawPlus <strong>of</strong>fers a range <strong>of</strong> resizing options directly on the object, as well<br />

as more precise resizing via keyboard arrows or the Transform tab.<br />

Most objects in DrawPlus maintain their aspect ratio when being resized. One<br />

exception is when resizing QuickShapes, as their versatility lend themselves to<br />

being resized without constraint.

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