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To apply 3D Effects:<br />

Applying Special Effects 193<br />

• Choose Filter Effects from the Drawing toolbar (or choose<br />

Filter Effects... from the Format menu, or right-click the object and<br />

choose Filter Effects...).<br />

• Check 3D Effects in the Filter Effects dialog.<br />

• Adjust the "master control" sliders here to vary the overall properties<br />

<strong>of</strong> any individual 3D effects you select.<br />

• Blur specifies the amount <strong>of</strong> smoothing applied (in point size).<br />

Larger blur sizes give the impression <strong>of</strong> broader, more gradual<br />

changes in height.<br />

• Depth specifies how steep the changes in depth appear (in point<br />

size).<br />

• The button is normally down, which links the two sliders so<br />

that sharp changes in Depth are smoothed out by the Blur<br />

parameter. To adjust the sliders independently, click the button<br />

so it's up.<br />

• (Optional) If needed, expand the preview pane by clicking the<br />

Show/Hide Preview button. When expanded, the effects are applied<br />

only in the preview window. While the pane is collapsed (click the<br />

button again), filter effects are applied directly to the object on the page.<br />

The former approach lets you work on your effects in isolation without<br />

other page objects interfering while fine-tuning your effects. Use zoom<br />

in/out buttons or a percentage magnification for detailed work.<br />

• Check a 3D effect in the 3D Effects list which reflects the 3D effect you<br />

can achieve.<br />

3D Bump Map<br />

The 3D Bump Map effect creates the impression <strong>of</strong> a textured surface by<br />

applying a mathematical function you select to add depth information, for a<br />

peak-and-valley effect. You can use 3D Bump Map in conjunction with one or<br />

more additional 3D filter effects—but not with a 2D Bump Map.

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