06.01.2013 Views

Learning Processing: A Beginner's Guide to Programming Images ...

Learning Processing: A Beginner's Guide to Programming Images ...

Learning Processing: A Beginner's Guide to Programming Images ...

SHOW MORE
SHOW LESS

Create successful ePaper yourself

Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software.

190 <strong>Learning</strong> <strong>Processing</strong><br />

Lesson Five Project<br />

Step 1. Develop an idea for a project that can be created with <strong>Processing</strong> using<br />

simple shape drawing and the fundamentals of programming. If you feel<br />

stuck, try making a game such as Pong or Tic-Tac-Toe.<br />

Step 2. Follow the strategy outlined in this chapter and break the idea down<br />

in<strong>to</strong> smaller parts, implementing the algorithm for each one individually.<br />

Make sure <strong>to</strong> use object-oriented programming for each part.<br />

Step 3. Bring the smaller parts <strong>to</strong>gether in one program. Did you forget any<br />

elements or features?<br />

Use the space provided below <strong>to</strong> sketch designs, notes, and pseudocode for your<br />

project.

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!