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Learning Processing: A Beginner's Guide to Programming Images ...

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252 <strong>Learning</strong> <strong>Processing</strong><br />

Lesson Six Project<br />

Create a virtual ecosystem. Make a class for each “ creature ” in your world. Using<br />

the techniques from Chapters 13 and 14, attempt <strong>to</strong> infuse your creatures with<br />

personality. Some possibilities:<br />

• Use Perlin noise <strong>to</strong> control the movements of creatures.<br />

• Make the creatures look like they are breathing with oscillation.<br />

• Design the creatures using recursion.<br />

• Design the cus<strong>to</strong>m polygons using beginShape( ) .<br />

• Use rotation in the creatures ’ behaviors.<br />

Use the space provided below <strong>to</strong> sketch designs, notes, and pseudocode for your<br />

project.

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