a E i - Commodore Is Awesome
a E i - Commodore Is Awesome
a E i - Commodore Is Awesome
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Games Reviews<br />
KETTLE<br />
Weird, wondetful„ zany or just plain fun. There are hosts<br />
of games just waiting for you out there, so we've brought<br />
you some to ease the burden of your decision.<br />
Kettle is Tony Crowther's second game since resuming<br />
his partnership with Alligata. The First, Trap, was featured<br />
as Game of the Month. Kettle is unfortunately somewhat<br />
disappointing.<br />
You play the part of a kettle (surprise, surprise) and are<br />
trapped in an underground complex of 30 different levels.<br />
Your objectives are survival and escape. The key to moving<br />
from one level to the next is to find a tin opener. This is<br />
hidden deep within one of the many bowls scattered round<br />
the complex. At least I think that they are bowls. That is<br />
what they look like although the blurb insists on calling<br />
them bowels but 1 have a gut feeling that that is wrong<br />
somehow. Shooting the bowls 10 times results in it changing<br />
into a diamond and a further successful hit changes the<br />
diamond into an alien, a bonus, an energy giving jug of water<br />
or the much neded tin opener.<br />
Shooting objects - bowls, bubbles and diamonds is done<br />
by use of a crizza. This orbits around your kettle and behaves<br />
something like a cross between a South American bolus and<br />
a yo-yo. You can choose from the initial option screen how<br />
you want the crizza to behave.<br />
The most interesting part of the game is the fact that two<br />
players can play simultaneously. The screen is split so that<br />
you can watch exactly what your opponent is up to. Two<br />
distinct strategies present themselves. You can work as a<br />
partnership or you can play against eachother, waiting for<br />
REVIEWS<br />
the other player to do all the hard work before nipping in and<br />
stealing whatever the diamond happens to reveal.<br />
The split screen works nicely but the main problem is<br />
that the game is just plain dull. Not one of -<br />
1Ony's efforts. bG e t t. e r R . H .<br />
Touchline:<br />
Tide: Kettle. Company: Alligata, 1 Orange Si. Sheffield.<br />
Machine: C64. Price: C9.95. Originality: 8/1a Graphics:<br />
7/10. Playahility: 6/10. Value: 5/10.<br />
all<br />
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fa<br />
pleasure to see something a bit out of the ordinary. Such a<br />
tgame<br />
is Uchi Mata, a judo simulation. The name incidentally<br />
refers to one of the moves - an inner thigh throw.<br />
e<br />
Judo allows no kicks or punches, it involves gripping<br />
r your opponent's judogi, catching him off balance and trying<br />
tto<br />
throw him onto his back. How well you do this results in<br />
hpoints<br />
being awarded to you. A perfect throw is called an<br />
e ippon and immediately ends the bout. Lesser manoevres<br />
pmay<br />
be awarded a waza-ari, yuko or koka.<br />
l<br />
Your chances of completing a successful throw depend<br />
largely on the quality of grip you have on your opponent.<br />
e<br />
When you are within striking range, a quick press of the lire<br />
tbutton<br />
makes your man make a grab and a bar chart in the<br />
htop<br />
left hand corner displays the relative grips of the red and<br />
o<br />
YOUR COMMODORE r january 1987<br />
41a<br />
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