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Untitled - The Secrets of the Mind & Body Shaping

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a time to honor one’s predecessors in <strong>the</strong><br />

company <strong>of</strong> one’s mystical family.<br />

<strong>The</strong> Ga<strong>the</strong>ring begins on <strong>the</strong> night<br />

<strong>of</strong> <strong>the</strong> full moon closest to <strong>the</strong> summer<br />

solstice, and magi begin to arrive up to a<br />

fortnight beforehand. Only Initiates into<br />

<strong>the</strong> House Mysteries are permitted to<br />

attend, and <strong>the</strong>y assemble in human form<br />

at <strong>the</strong> center <strong>of</strong> Crintera, on top <strong>of</strong> a huge<br />

wooden platform. A pool fed by a substantial<br />

stream lies nearby. Those awaiting<br />

Initiation must wait on <strong>the</strong> ground.<br />

<strong>The</strong> Bjornaer Council intone an ancient<br />

Gothic ritual which is supposed to ensure<br />

that no shapeshifters are present at <strong>the</strong><br />

meeting, for it causes all those with a<br />

heartbeast to simultaneously assume that<br />

form. After this initial change, individuals<br />

are free to take whichever form <strong>the</strong>y<br />

prefer, although human form is most<br />

prevalent, for sheer ease <strong>of</strong> communication<br />

ra<strong>the</strong>r than anything else.<br />

<strong>The</strong> Ritual <strong>of</strong> Twelve Years is <strong>the</strong>n<br />

conducted for each applicant to <strong>the</strong><br />

House; all who fail <strong>the</strong> Initiation are <strong>the</strong>n<br />

escorted to <strong>the</strong> lowest level <strong>of</strong> <strong>the</strong> regio,<br />

out <strong>of</strong> Crintera and forever barred from<br />

House Bjornaer. Nominations for vacant<br />

council seats follow <strong>the</strong> Initiation, with<br />

<strong>the</strong> actual vote taking place much later in<br />

<strong>the</strong> Ga<strong>the</strong>ring. All Initiated members <strong>of</strong><br />

<strong>the</strong> House, whe<strong>the</strong>r <strong>the</strong>y have completed<br />

<strong>the</strong>ir apprenticeship or not, have <strong>the</strong> right<br />

to vote.<br />

<strong>The</strong> only o<strong>the</strong>r organized event takes<br />

place towards <strong>the</strong> end <strong>of</strong> <strong>the</strong> Ga<strong>the</strong>ring.<br />

All Initiates assemble — seated — to hear<br />

<strong>the</strong> Eagle Elder present <strong>the</strong> news <strong>of</strong> <strong>the</strong><br />

Order, and <strong>the</strong> Horse Elder recites all<br />

news from within <strong>the</strong> House. Finally, <strong>the</strong><br />

Bear Elder announces any political decisions<br />

to be pursued over <strong>the</strong> next twelve<br />

years. Everybody present has <strong>the</strong> right<br />

to speak, signifying <strong>the</strong>ir desire to do so<br />

by standing up; points may be debated<br />

and decisions changed as a result <strong>of</strong> <strong>the</strong>se<br />

debates.<br />

During <strong>the</strong> rest <strong>of</strong> <strong>the</strong> Ga<strong>the</strong>ring,<br />

which lasts about a week, <strong>the</strong> House<br />

honors <strong>the</strong> memory <strong>of</strong> its lineage. Those<br />

skilled at <strong>the</strong> performing arts prepare<br />

songs, sagas, or mystery plays that revolve<br />

around famous ancestors, or <strong>the</strong>ir own<br />

deeds in pursuit <strong>of</strong> <strong>the</strong> secrets <strong>of</strong> <strong>the</strong><br />

House. Each member <strong>of</strong> <strong>the</strong> House strives<br />

to uncover as much information about his<br />

Houses <strong>of</strong> Hermes<br />

lineage as possible, as this information is<br />

vital in <strong>the</strong> pursuit <strong>of</strong> <strong>the</strong> Inner Mysteries<br />

<strong>of</strong> <strong>the</strong> House. It is also a time for <strong>the</strong><br />

reaffi rmation <strong>of</strong> old friendships and <strong>the</strong><br />

settling <strong>of</strong> grudges.<br />

No Bjornaer magi discuss what goes<br />

on at Ga<strong>the</strong>rings with magi from o<strong>the</strong>r<br />

Houses. <strong>The</strong>y nei<strong>the</strong>r confi rm nor deny<br />

anything rumored to have gone on, which<br />

has added to <strong>the</strong> mystery <strong>of</strong> <strong>the</strong> Ga<strong>the</strong>ring<br />

amongst <strong>the</strong> curious magi <strong>of</strong> <strong>the</strong> Order.<br />

<strong>The</strong> most paranoid members <strong>of</strong> <strong>the</strong> Order<br />

intimate that House Bjornaer have very<br />

good reasons for wanting to keep <strong>the</strong><br />

business <strong>of</strong> <strong>the</strong> Ga<strong>the</strong>ring a secret.<br />

Sagas with Bjornaer magi should not<br />

neglect <strong>the</strong> Ga<strong>the</strong>ring <strong>of</strong> Twelve Years<br />

(<strong>the</strong> next few will be held in 1227, 1239,<br />

and 1251); players without Bjornaer characters<br />

should be given signifi cant characters<br />

to play during <strong>the</strong> event. It is a great<br />

opportunity to introduce powerful and<br />

enigmatic members <strong>of</strong> <strong>the</strong> House, make<br />

new friends and enemies, and resolve<br />

internal matters, as well as introduce story<br />

hooks that lead <strong>the</strong> characters into new<br />

adventures. All characters who attend a<br />

Ga<strong>the</strong>ring <strong>of</strong> Twelve Years should gain fi ve<br />

experience points (as Adventure experience)<br />

which can be applied to any appropriate<br />

Ability used during <strong>the</strong> Ga<strong>the</strong>ring.<br />

<strong>The</strong> Apprenticeship <strong>of</strong><br />

a Bjornaer Magus<br />

<strong>The</strong>re are two distinct phases in<br />

<strong>the</strong> training <strong>of</strong> a young Bjornaer magus,<br />

known as <strong>the</strong> sleeping years (from<br />

Opening <strong>the</strong> Arts to <strong>the</strong> Ritual <strong>of</strong> Twelve<br />

Years) and <strong>the</strong> awakened years (from <strong>the</strong><br />

Ritual <strong>of</strong> Twelve Years to induction into<br />

<strong>the</strong> Order).<br />

16<br />

tHe sleePing years<br />

When Gifted children are found by<br />

a Bjornaer follower, <strong>the</strong>y normally spend<br />

at least two years with <strong>the</strong> magus before<br />

apprenticeship begins. During this period<br />

<strong>the</strong> child is taught Latin and closely<br />

observed for his temperament and personality.<br />

If deemed suitable for <strong>the</strong> sept, <strong>the</strong><br />

child is taken as an apprentice, o<strong>the</strong>rwise<br />

he is passed on to ano<strong>the</strong>r magus. A new<br />

apprentice is called a catulus, or “cub.”<br />

<strong>The</strong> catulus period is very different from<br />

<strong>the</strong> apprenticeship <strong>of</strong> o<strong>the</strong>r Hermetic<br />

magi. Catuli are <strong>the</strong> common property <strong>of</strong><br />

<strong>the</strong> sept; all magi <strong>of</strong> <strong>the</strong> sept take a turn<br />

in teaching <strong>the</strong> catulus, and likewise, all<br />

members have an equal right to his assistance<br />

in <strong>the</strong> laboratory. As sept members<br />

tend to dwell in close proximity, this<br />

regular travel does not impinge upon an<br />

apprentice’s study. During <strong>the</strong> sleeping<br />

years, a sept attempts to guess <strong>the</strong> heartbeast<br />

<strong>of</strong> <strong>the</strong> catulus, based on his personality<br />

and physiognomy. This is important,<br />

for <strong>the</strong> Initiation <strong>of</strong> <strong>the</strong> Heartbeast might<br />

fail if <strong>the</strong> catulus is unsuited to <strong>the</strong> sept.<br />

Little mention is made <strong>of</strong> <strong>the</strong> cultic practices<br />

and beliefs <strong>of</strong> <strong>the</strong> House to a catulus;<br />

such secrets are revealed in <strong>the</strong> season<br />

immediately prior to <strong>the</strong> apprentice’s<br />

Initiation into <strong>the</strong> House Mystery, giving<br />

him only suffi cient understanding to get<br />

him through <strong>the</strong> ritual. A catulus apprenticed<br />

to a magus without a sept receives<br />

training under one magus, much like a<br />

standard Hermetic apprenticeship.<br />

tHe aWakened years<br />

Shared training ends when <strong>the</strong> Ritual<br />

<strong>of</strong> Twelve Years is conducted and <strong>the</strong><br />

apprentice takes his heartbeast shape for<br />

<strong>the</strong> fi rst time. At this point he is considered<br />

to have passed his Apprentice’s Gauntlet<br />

and is a member <strong>of</strong> House Bjornaer, with<br />

a voice equal to any o<strong>the</strong>r member <strong>of</strong> <strong>the</strong><br />

House. However, <strong>the</strong> Code <strong>of</strong> Hermes<br />

specifi es that an apprentice will receive<br />

15 seasons <strong>of</strong> training over 15 years before<br />

joining <strong>the</strong> Order. A single magus <strong>the</strong>refore<br />

takes over <strong>the</strong> training <strong>of</strong> <strong>the</strong> Initiated<br />

apprentice until he is ready to swear <strong>the</strong><br />

Oath <strong>of</strong> Hermes and become a full member<br />

<strong>of</strong> <strong>the</strong> Order. <strong>The</strong> identity <strong>of</strong> this mas-

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