Spycraft Boot Camp I - v1 - Crafty Games
Spycraft Boot Camp I - v1 - Crafty Games
Spycraft Boot Camp I - v1 - Crafty Games
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Angelique Nicolette<br />
Angelique Nicolette, 5th level faceman/3rd level pointman<br />
(mastermind – 40 MP): CR 8; SZ M; v/wp 48/10; Init +6 (+5 class,<br />
+1 Dex); Spd 30 ft; Def 15 (+4 class, +1 Dex); Atk: Beretta Model<br />
21 Bobcat Pocket Pistol +6 (dmg 1d6+1, error 1-4, threat 20,<br />
range 10 ft.); Face 1 square; Reach 1 square; SA None; SQ adaptable,<br />
assistance (1/2 time), backup 1/session, cold read 1, lead<br />
1/session, linguist (English, French, German, Russian), quick<br />
change 2/session, versatility (Appraise, Computers, Concentration,<br />
Listen, Perform, Read Lips, Spot); SV Fort +5, Ref +4, Will +9; Str<br />
10, Dex 12, Con 10, Int 14, Wis 16, Cha 16; Skills: Appraise +8,<br />
Bluff +11, Bureaucracy +9, Computers +4, Cultures +11,<br />
Diplomacy +11, Forgery +10, Gather Information +11, Innuendo<br />
+11, Knowledge (European Politics) +10, Profession (Business) +9,<br />
Sense Motive +9, Spot +9; Feats: Armor Group Proficiency (Light,<br />
Medium), Charmer, Political Favors, Undermine, Weapon Group<br />
Proficiency (Hurled, Melee, Handgun, Rifle). Gear: Designer<br />
Clothing, PDA, 71 BPs. Gadgets and Vehicles: Micro-grenade<br />
Earrings, Poison Lipstick.<br />
Threat Resources/Action Sites: Satellite Network (headquarters<br />
– Vertiogne field testing facility, on an unnamed island in the<br />
Mediterranean – hierarchy 5, secrecy 5, personnel 2, security 3).<br />
Janissaries: The Janissaries are the crème de la crème of the<br />
recruits that pass through Jacob Mustassen’s training camps and<br />
are selected for advanced training. They are seconded to Nicolette<br />
to act as her Praetorian guard, and she often uses them to take<br />
care of any opposition to her unity agenda. They often have access<br />
to Vertiogne’s advanced gadgets and vehicles.<br />
Janissaries, 5th level minions (squads of 4 – 28 MP): CR 4;<br />
SZ M; v/wp 31/12; Init +6 (+4 class, +2 Dex); Spd 30 ft; Def 14 (+2<br />
class, +2 Dex); Atk: Bayonet +5/+7 (dmg 1d6, error 1, threat 20),<br />
Beretta 93 +7 (dmg 1d10, error 1, threat 19-20, range 50 ft.); Face<br />
1 square; Reach 1 square; SA None; SQ None; SV Fort +5, Ref +5,<br />
Will +1; Str 12, Dex 12, Con 12, Int 12, Wis 10, Cha 10; Skills: Climb<br />
+7, Demolitions +9, Driver +7, Intimidate +8/+8, Spot +6, Swim<br />
+7; Feats: Armor Proficiency (Light, Medium, Heavy), Weapon<br />
Group Proficiency (Melee, Handgun, Rifle, Tactical). Gear: 8 BPs.<br />
Gadgets and Vehicles: None.<br />
Serial 2: Steffen Kanndar<br />
Steffen Kanndar is the head of the European Media<br />
Communications Group, or EuMeKo for short. Under Kanndar’s<br />
leadership, EuMeKo has been gaining notice for making significant<br />
gains in Europe’s media industry, at a time when Europe’s<br />
other media companies have been struggling. Leading the way has<br />
been EuMeKo’s news division, which seems to have an uncanny<br />
knack of getting the early scoop on breaking events before the<br />
rest of Europe does.<br />
Part of the reason behind EuMeKo’s success is that Steffen<br />
sometimes scripts the news to EuMeKo’s advantage. As any broadcaster<br />
knows, bad news is good business, so it’s in Steffen’s best<br />
interest to portray Europe in a bad light. If there isn’t a public<br />
scandal, Steffen creates one. If there’s one already going on,<br />
Steffen’s spin doctors make it even worse.<br />
Since Vertiogne SA owns EuMeKo (through several layers of<br />
holding companies, to throw off the paper trail), Angelique<br />
Nicolette is more than aware of Kanndar’s ability to make things<br />
up as they go along. In fact, she brought Steffen on board at<br />
EuMeKo for just that reason. Nicolette directed Kanndar to use his<br />
creative fabrication talents to smear and discredit politicians who<br />
would be opposed to a stronger union. Furthermore, it diverts<br />
public attention away from Vertiogne, until Nicolette is ready for<br />
her moment of glory. (At which time all eyes will be on her, of<br />
course.)<br />
11<br />
EuMeKo also serves another purpose for Nicolette: propaganda<br />
indoctrination. Mass media is more than just the news; it’s also<br />
about entertainment. If Angelique wants to build a stronger<br />
union, she will have to build a base of popular support. EuMeKo<br />
accomplishes this not only through its entertainment programs,<br />
which are definitely cast in a pro-Union bias, but also through<br />
subliminal messages inserted in its programs and advertising.<br />
Steffen Kanndar, 5th level snoop/1st level faceman<br />
(henchman – 23 MP): CR 6; SZ M; v/wp 37/12; Init +5 (+4 class,<br />
+1 Dex); Spd 30 ft; Def 16 (+5 class, +1 Dex); Atk: Beretta Model<br />
80 Cheetah Backup Pistol +3 (dmg 1d10, error 1, threat 20, range<br />
15 ft.); Face 1 square; Reach 1 square; SA None; SQ astute, back<br />
door, flawless search, intuition 1/session, jury rig +3, linguist<br />
(English, German, French); SV Fort +3, Ref +4, Will +6; Str 10, Dex<br />
12, Con 12, Int 16, Wis 14, Cha 13; Skills: Bluff +5, Bureaucracy<br />
+7, Computers +9, Craft (Recording) +9, Craft (Video) +10,<br />
Cryptography +9, Cultures +8, Diplomacy +7, Forgery +7, Gather<br />
Information +7, Innuendo +6, Listen +8, Profession (Journalism)<br />
+8, Search +7, Spot +8, Surveillance +8; Feats: Alertness, Armor<br />
Proficiency (Light, Medium), Master Fence, Sidestep, Weapon<br />
Group Proficiency (Hurled, Melee, Handgun, Rifle). Gear: Trendy<br />
Clothing, Laptop +3, Image Processing Software, A/V Suite, 13 BPs.<br />
Gadgets and Vehicles: Explosive Pen, Eyeglasses with Iris, LCD, and<br />
Hypnosis lenses.<br />
Threat Resources/Action Sites: Propaganda (headquarters –<br />
EuMeKo media center and corporate headquarters, Frankfurt,<br />
Germany – hierarchy 4, secrecy 0, personnel 1, security 2).<br />
The Newsmakers: Whenever Steffen needs to "rewrite" the<br />
news to suit his needs, he calls upon a groups of covert operatives<br />
whom he calls his "Newsmakers." Whether it’s planting false evidence,<br />
tampering with existing evidence, or making an inopportune<br />
witness "disappear," the Newsmakers are the ones that<br />
Steffen counts on to make sure the story runs as scripted.<br />
Newsmakers, 4th level minions (squads of 4 – 22 MP): CR<br />
3; SZ M; v/wp 16/10; Init +3 (+3 class, +0 Dex); Spd 30 ft; Def 12<br />
(+2 class, +0 Dex); Atk: 9x19 mm Service Pistol +4 (dmg 1d10,<br />
error 1, threat 20, range 20 ft.); Face 1 square; Reach 1 square; SA<br />
None; SQ None; SV Fort +4, Ref +2, Will +2; Str 10, Dex 10, Con<br />
10, Int 13, Wis 12, Cha 14; Skills: Craft (Photography) +5, Craft<br />
(Recording) +5, Craft (Video) +7, Driver +4, Intimidate +7/+9,<br />
Profession (Journalism) +7, Spot +5; Feats: Armor Proficiency<br />
(Light, Medium), Weapon Group Proficiency (Melee, Handgun).<br />
Gear: Artisan Kit, Radio Headset, Knockout Drug (2 uses), 5 BPs.<br />
Gadgets and Vehicles: None.<br />
Serial 1: Jacob Mustassen<br />
Jacob Mustassen is a second-generation Turkish-American,<br />
born in the United States to Turkish Cypriot immigrants.<br />
Mustassen joined the US Army and served as a military intelligence<br />
officer. He was later assigned as a foreign area officer to the<br />
US Embassy in Turkey during the mid-90s; there his Turkish heritage<br />
proved to be a real plus, as he was able to win the trust of<br />
locals and thus gain a better picture of Turkey’s intelligence situation.<br />
It was during his tour in Europe that Mustassen first met<br />
Angelique Nicolette at a European air show, where Vertiogne was<br />
showing off its new Spectre fighter prototype.<br />
Last year, Major Mustassen became embroiled in a sexual<br />
harassment scandal involving a female junior officer. Although he<br />
was eventually cleared of charges, the scandal cost Mustassen his<br />
security clearance and caused him to be passed over for promotion.<br />
Both events effectively ended his military career, forcing<br />
Mustassen to resign his commission in disgrace.