Spycraft Boot Camp I - v1 - Crafty Games
Spycraft Boot Camp I - v1 - Crafty Games
Spycraft Boot Camp I - v1 - Crafty Games
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Standard-Issue Gear<br />
Nightsuit: Similar in purpose to the ghillie suit, this solid<br />
black, skintight outfit makes the wearer extremely difficult to see<br />
in dark conditions. If the character does not move and remains in<br />
shadow, opponents have a –4 penalty to Spot and Surveillance<br />
checks. However, in well-lit conditions, the nightsuit stands out,<br />
giving others a +2 bonus to these same checks. Since the outfit is<br />
so form-fitting, very little of the body’s curves or bulges are<br />
concealed from any viewer; agents increase their Charisma bonus<br />
by 50% when using the Bluff skill to seduce someone while<br />
wearing one of these outfits. However, any Charisma penalties are<br />
doubled!<br />
Budget Point Cost: 5 Weight: 2 lb.<br />
Actual Cost: $250<br />
"Op art" license plate: This license plate has a special coating<br />
to produce an iridescent sheen. The numbers and letters on the<br />
plate are deliberately blurred, making it almost impossible (-20 to<br />
Spot checks) to read clearly.<br />
Budget Point Cost: 6 Weight: 1/2 lb.<br />
Actual Cost: $200<br />
Pannier Bags: This set of two bags can be fitted to any bicycle<br />
or motorcycle, allowing the agent to carry up to 30 lbs. on the<br />
vehicle without counting against his own carrying capacity.<br />
If used on a bicycle, each 10 lbs. in the panniers results in a –1<br />
penalty to Driver skill checks. Panniers fit on opposite sides of the<br />
vehicle and must be balanced in weight distribution, or penalties<br />
accrue for every 5 lbs. instead of every 10 lbs. Removing or attaching<br />
a single pannier takes one round.<br />
Budget Point Cost: 2 Weight: 1 lb.<br />
Actual Cost: $50<br />
Portable Evaporation Still: This device consists of two yards<br />
of plastic sheeting and a plastic collection container. The user digs<br />
a hole, places the collection container inside, and covers the area<br />
with the sheeting. Moisture condenses on the underside of the<br />
sheeting and collects in the container. Provides one liter of water<br />
per day in most deserts; twice that in an non-arid region.<br />
Seawater stills are available as one-piece self-contained units.<br />
Budget Point Cost: 1 Weight: 3 lb.<br />
Actual Cost: $50<br />
Portable Ram: A heavily weighted device that fits to the<br />
user’s body with a special stock, the portable ram is used to smash<br />
through locked or barricaded doors in a minimum of time. Police<br />
often use such devices to surprise unsuspecting felons in rundown<br />
tenements. When employing a ram to burst open a door<br />
(but not a wall or other solidly constructed barrier), the character<br />
treats his base Strength as doubled for this purpose only. All<br />
Strength points added by this feature are a circumstance bonus.<br />
The ram is too bulky and unwieldy to be used as a weapon.<br />
Budget Point Cost: 2 Weight: 10 lb.<br />
Actual Cost: $250<br />
Snakebite Kit: A snakebite kit gives a bonus to First Aid<br />
checks against bites or stings from venomous creatures (e.g.<br />
snakes, scorpions, spiders, bees, poisonous fish). The kit is most<br />
effective when used immediately after the bite (+2 to First Aid if<br />
used within 2 minutes). If 2-10 minutes elapse, the bonus drops to<br />
+1; beyond ten minutes, the kit has no game effect. For a typical<br />
poisonous bite, use the Contact Poison stats found in the <strong>Spycraft</strong><br />
Espionage Handbook, page 238.<br />
Budget Point Cost: 1 Weight: 1/4 lb.<br />
Actual Cost: $12<br />
Soft-Soled <strong>Boot</strong>s: Designed for use with a nightsuit, these<br />
solid black, dull leather boots have thick, padded soles specially<br />
treated to spread the wearer’s weight as broadly as possible.<br />
As long as the character moves at half normal speed or less, they<br />
9<br />
receive a +1 gear bonus to Move Silently checks when walking<br />
(there would be no bonus if climbing, hanging from the ceiling,<br />
and so forth).<br />
Budget Point Cost: 2 Weight: 2 lb.<br />
Actual Cost: $150<br />
Stool, folding: This stool folds for easy storage and transportation.<br />
When opened, its adjustable legs can be shifted to fit<br />
easily over branches or small rocks, making the stool ideal for use<br />
on mountains or in trees. The seat is made of camouflage webbing.<br />
Budget Point Cost: 2 Weight: 1 lb.<br />
Actual Cost: $30<br />
Suction Grips: These very large suction cups strap to a<br />
climber’s forearms and knees, allowing them to climb up glass surfaces<br />
(like skyscraper windows) silently and without a rope.<br />
Climbing speed is the same as with rock climbing, but the character<br />
suffers no penalties to Move Silently checks while doing so.<br />
However, these items will not permit climbing over any surface<br />
that is not perfectly smooth and flat, such as glass or metal.<br />
Excessive dirt or grime can force penalties to Climb checks at the<br />
GC’s option, but rain is not a hindrance.<br />
Budget Point Cost: 3 Weight: 4 lb.<br />
Actual Cost: $200<br />
Tire Patch Kit: This boxed set allows the character to repair<br />
flat tires on bicycles. The kit includes patches, rubber cement,<br />
tire levers, and compressed air pumps capable of inflating a completely<br />
empty inner tube in seconds. Making repairs requires<br />
15 minutes and a successful Hobby (bicycling), Mechanics,<br />
or Sport (bicycle racing) check at DC 12. If the check fails by 5 or<br />
more, the patch appears to hold, but fails within an hour. A patch<br />
kit can repair up to 8 flats.<br />
Budget Point Cost: 1 Weight: 1/2 lb.<br />
Actual Cost: $10<br />
Utility Belt: This web belt includes numerous hooks for small<br />
items that the wearer needs to have close at hand, such as a cell<br />
phone, flashlight, pepper spray dispensers, handcuffs, and the like.<br />
These items can be carried without special pockets or a backpack<br />
and may be retrieved or replaced as a full action (or a half action<br />
if the character has the Quick Draw feat). Items larger than Fine<br />
size are, however, visible to anyone who can see the character.<br />
Budget Point Cost: 1 Weight: 1 lb.<br />
Actual Cost: $100<br />
UV headlights: These headlights have three settings: off,<br />
normal, and UV (in place of high-beam). The UV beams are<br />
invisible to normal sight but, when combined with UV goggles,<br />
allow the driver to drive as if using normal high-beams. The headlights<br />
are packaged in pairs.<br />
Budget Point Cost: 6 Weight: 1/4 lb.<br />
Actual Cost: $150<br />
White noise generator, handheld: This remote-control-sized<br />
device creates a low-level white noise within a twenty foot-radius.<br />
All listening and recording equipment trained upon or used within<br />
that area are at –20 on their Listen checks . 6. 1 lb. $150.<br />
Budget Point Cost: 6 Weight: 1 lb.<br />
Actual Cost: $150