Spycraft Boot Camp I - v1 - Crafty Games
Spycraft Boot Camp I - v1 - Crafty Games
Spycraft Boot Camp I - v1 - Crafty Games
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many galas and banquets a year, mingling with the socially elite<br />
that frequent the parties. As she talks about current fashion and<br />
popular causes, she subtly implants the order’s purpose within<br />
them. She has brought in quite a few recruits for the order and, as<br />
the chairperson of the Temple Fund, bankrolls it through unwitting<br />
donations.<br />
Shelene can be a very enticing and seductive woman when<br />
she wishes to be. She has a soft lilt to her voice that has a tendency<br />
to make a man do as she asks. With a toss of her shoulderlength<br />
blond hair, she can cast the classic come hither stare from<br />
her amethyst eyes. However, when she hits one of her tantrums,<br />
she can crush a person’s ego with a couple of slight words… and<br />
she loves it.<br />
Staging Notes: Shelene is holding a formal gala at her estate.<br />
This gala is actually a cover so that knights from many of the cells<br />
globally can pick up their groups’ "paychecks". Out of the 60 that<br />
are expected to attend, a quarter of them are cell leaders. A Room<br />
39 agent has noticed a dramatic quantity of withdrawals from the<br />
Temple Fund’s accounts and has grown suspicious, notifying the<br />
rest of the Conspiracy.<br />
Shelene Radcliff, 3rd-level faceman/2nd-level aristocrat<br />
(henchman — 10 MP): Department: D-1 The Power Brokerage. CR<br />
5. SZ M; v/wp 30/10; Init +5 (+1 Dex, +4 class); Spd 30 ft.; Def 15<br />
(+1 Dex, +4 class); Atk: Glock 22 +4 (dmg 1d8+2, accuracy –, error<br />
1, threat 20, range 25 ft., qualities and mods: AA, CP, TD, 17 shots);<br />
Face 1 square; Reach 1 square; SA None; SQ adaptable, cold read<br />
1/session, quick change 1/session; SV Fort +2, Ref +4, Will +7; Str<br />
8, Dex 12, Con 10, Int 14, Wis 14, Cha 16; Skills: Bluff +8,<br />
Bureaucracy +4, Cultures +6, Diplomacy +12, Gather Information<br />
+7, Hobby (Writing) +4, Innuendo +10, Intimidate +2/+6,<br />
Profession (Aristocrat) +9, Read Lips +4, Search +5, Sense Motive<br />
+8, Sleight of Hand +2, Spot +4. Feats: Armor Group Proficiency<br />
(Light, Medium), Charmer*, Filthy Rich, The Look**, Undermine,<br />
Weapon Group Proficiency (Hurled, Handgun, Melee, Rifle). Gear:<br />
Weapon, exclusive party bundle, 5 BP. Vehicles and Gadgets: None,<br />
gadgets: Hypnosis lenses, aphrodisiac cigarettes.<br />
* Shelene has a +1 to all Charisma-based skills vs. neutral,<br />
friendly, or helpful agents.<br />
** Shelene has a +1 bonus to all Charisma-based skills when<br />
dealing with the opposite sex.<br />
Threat Resources: None.<br />
Headquarters: Radcliff Mansion at Los Angeles California,<br />
USA – hierarchy 1, secrecy 0, personnel 1, security 0.<br />
Shelene Radcliff’s Bodyguards: Shelene doesn’t like being<br />
surrounded by the ugliness of reality. She prefers that everything<br />
that surrounds her is just as friendly as her cloistered lifestyle. As<br />
such, her bodyguards are trained professionals but are also culturally<br />
sophisticated. They always wear current designer suits with<br />
the trendiest sunglasses. Image is as much of a concern as security.<br />
Shelene’s bodyguards are not a member of the Sodality, however<br />
they are completely loyal their boss. It’s amazing how much<br />
loyalty money can buy.<br />
Shelene Radcliff’s Bodyguards, 2nd-level operatives/1stlevel<br />
aristocrats (minions, squads of 3 — 20 MP): Department:<br />
D-1 The Power Brokerage. CR 2. SZ M; v/wp 19/12; Init +3 (+2 Dex,<br />
+1 class); Spd 30 ft.; Def 14 (+2 Dex, +2 class); Atk: ACCU-TEK HC-<br />
380 +3 (dmg 1d8, accuracy –, error 1-2, threat 20, range 20 ft.,<br />
qualities and mods: –, 10 shots); Face 1 square; Reach 1 square; SA<br />
Sodality<br />
31<br />
None; SQ None; SV Fort +2, Ref +5, Will +3; Str 18, Dex 14, Con<br />
12, Int 9, Wis 9, Cha 12; Skills: Bluff +4, Bureaucracy +3, Climb +1,<br />
Demolitions +1, Diplomacy +4, Driver +3, Hide +3, Hobby (gardening)<br />
+1, Innuendo +1, Intimidate +2/+4, Move Silently +4,<br />
Profession (Aristocrat) +1, Tumble +3. Feats: Armor Group<br />
Proficiency (Light), Charmer*, Stealthy, Weapon Group Proficiency<br />
(Handgun, Medium, Melee, Rifle). Gear: Weapon, bodyguard bundle,<br />
5 BP. Vehicles and Gadgets: None.<br />
* Shelene’s bodyguards have a +1 to all Charisma-based skills<br />
vs. neutral, friendly, or helpful agents.<br />
Plot Hook #1<br />
Wealthy industrialists and celebrities have been donating<br />
extraordinary amounts of money totaling in the trillions within<br />
the last year to the Temple Fund. Finding the focused target of<br />
these donations peculiar, the Archer Conspiracy dispatches agents<br />
to investigate their source:<br />
Possible Causes<br />
for the Donations:<br />
1. Shelene’s events have been particularly successful as of late.<br />
She’s been convincing wealthy tycoons and movie stars to<br />
donate to her pet project, the Temple Fund. However, the<br />
amount of attention that the donations have brought to the<br />
Temple Fund from the media has sparked anger from Jack,<br />
who thinks that the publicity threatens the secrecy of their<br />
order and it’s goals.<br />
2. Ambitiously proving his worth, a young undercover knight at<br />
Centra has been doing some after hours fund transfers from<br />
accounts which he knows often donate to organizations for<br />
tax purposes. Hiding the transfers among epic transaction<br />
records, he’s confident that these moguls won’t be able to<br />
notice the relatively minor million dollar skims<br />
3. In a financial predicament, Jack has amassed embarrassing<br />
information about many industrialists. Using intermediaries,<br />
he has threatened to reveal these tawdry and potentially devastating<br />
expositions to the world, unless they are willing to<br />
donate to his cause: the Temple Fund.