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Spycraft Boot Camp I - v1 - Crafty Games

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Table Of Contents<br />

The <strong>Spycraft</strong> <strong>Boot</strong> <strong>Camp</strong> . . . . . . . . . . . . . . . . . . . . . . . . 03<br />

Want In On The Action? . . . . . . . . . . . . . . . . . . . . . 03<br />

Bundles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 03<br />

Gadgets . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 07<br />

Standard-Issue Gear . . . . . . . . . . . . . . . . . . . . . . . . 08<br />

Weapons and Ammunition . . . . . . . . . . . . . . . . . . . 10<br />

Angelique Nicolette (Threat) . . . . . . . . . . . . . . . . . . . . . 10<br />

The Children of Set (Threat) . . . . . . . . . . . . . . . . . . . . . 12<br />

The Church of the Apocalypse (Threat) . . . . . . . . . . . . . 14<br />

Dallas Redux (Threat) . . . . . . . . . . . . . . . . . . . . . . . . . . . 17<br />

Hifazaat (Threat) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20<br />

The Man in the Iron Lung (Threat) . . . . . . . . . . . . . . . . 24<br />

Shale (Threat) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26<br />

The Sodality (Threat) . . . . . . . . . . . . . . . . . . . . . . . . . . . 28<br />

THE SPYCRAFT<br />

BOOT CAMP<br />

The <strong>Spycraft</strong> RPG is a great labor of love by a great many<br />

people. Periodically, the Design Team trolls for fresh blood to<br />

supplement its ranks, inspired creators with a mind for innovative<br />

mechanics and the will to succeed in the gaming industry.<br />

We subject these hapless fools to a laborious torture sessi— er,<br />

training ground we call the <strong>Spycraft</strong> <strong>Boot</strong> <strong>Camp</strong>.<br />

As part of this program, participants are asked to generate<br />

rules and rules-oriented material — sometimes on the fly, and<br />

often with little warning and few directions outside "do it like we<br />

do it already" (we figure that if it’s commonplace for the pros who<br />

already have schedules, it should apply to new recruits as well).<br />

Many of the results are well worth a read, and might work well in<br />

home games, so we asked the participants if we could post them<br />

here, for your use as unofficial <strong>Spycraft</strong> material.<br />

Special Note: This material has never been edited — it is raw<br />

text intended to offer a glimpse behind the scenes, and for GCs<br />

and players who want to adapt it to their games. It is unofficial<br />

and may contain rules and grammar errors.<br />

Special Note: None of this material is permitted in the Living<br />

<strong>Spycraft</strong> campaign.<br />

Want In On The Action?<br />

Our first <strong>Boot</strong> <strong>Camp</strong> was a wild success, generating many<br />

stellar writers you can find on our credit pages in current<br />

releases. Would you like to join their ranks? Do you think you have<br />

what it takes to work on the most challenging d20 product on the<br />

market? If so, contact Patrick Kapera at pkapera@alderac.com<br />

for details about joining the next <strong>Spycraft</strong> <strong>Boot</strong> <strong>Camp</strong>.<br />

Bundles<br />

3<br />

BUNDLES<br />

The Agency provides standard packages to help agents dive<br />

into missions quickly. These packages offer a significant discount<br />

to the starting agent, but their contents are fixed and non-transferable.<br />

Each bundle costs 25 of the agent’s budget points.<br />

Air Assault Bundle<br />

by Steve Peterson<br />

Fanny pack and parachute pack (to carry and store bundle)<br />

1 set fatigues<br />

Parachute<br />

Climbing kit<br />

Night vision goggles<br />

Headset radio, encrypted<br />

Suction shoes<br />

Thermite lockpick<br />

10 glowsticks<br />

2 packs of chewing gum<br />

Arboreal Bundle<br />

by Aaron Rosenberg<br />

Backpack (to carry and store bundle)<br />

Waterproof poncho<br />

Camouflage net<br />

Climbing spikes<br />

Climbing hammer<br />

Rope<br />

Stool, folding<br />

Night vision goggles<br />

Leatherman<br />

Trail mix<br />

Thermos<br />

Bolt-action rifle, .22 LR<br />

Rifle silencer<br />

Soft point bullets, 20 shots<br />

Headset radio<br />

Athlete Bundle<br />

by Ken Colman<br />

Large suitcase and large "hockey bag"<br />

(to carry and store bundle)<br />

2 sets trendy clothes<br />

Designer sunglasses<br />

Cell phone<br />

Text messenger<br />

First aid kit<br />

Standard issue shoes (housed in athletic shoes)<br />

Liquid skin patch<br />

Leatherman<br />

Portable MP3 player<br />

$5,000 cash<br />

Several pieces of expensive and garish jewelry ("bling bling")<br />

Sports equipment appropriate for their sport<br />

Various promotional items<br />

5 Black permanent markers

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