Spycraft Boot Camp I - v1 - Crafty Games
Spycraft Boot Camp I - v1 - Crafty Games
Spycraft Boot Camp I - v1 - Crafty Games
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Table Of Contents<br />
The <strong>Spycraft</strong> <strong>Boot</strong> <strong>Camp</strong> . . . . . . . . . . . . . . . . . . . . . . . . 03<br />
Want In On The Action? . . . . . . . . . . . . . . . . . . . . . 03<br />
Bundles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 03<br />
Gadgets . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 07<br />
Standard-Issue Gear . . . . . . . . . . . . . . . . . . . . . . . . 08<br />
Weapons and Ammunition . . . . . . . . . . . . . . . . . . . 10<br />
Angelique Nicolette (Threat) . . . . . . . . . . . . . . . . . . . . . 10<br />
The Children of Set (Threat) . . . . . . . . . . . . . . . . . . . . . 12<br />
The Church of the Apocalypse (Threat) . . . . . . . . . . . . . 14<br />
Dallas Redux (Threat) . . . . . . . . . . . . . . . . . . . . . . . . . . . 17<br />
Hifazaat (Threat) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20<br />
The Man in the Iron Lung (Threat) . . . . . . . . . . . . . . . . 24<br />
Shale (Threat) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26<br />
The Sodality (Threat) . . . . . . . . . . . . . . . . . . . . . . . . . . . 28<br />
THE SPYCRAFT<br />
BOOT CAMP<br />
The <strong>Spycraft</strong> RPG is a great labor of love by a great many<br />
people. Periodically, the Design Team trolls for fresh blood to<br />
supplement its ranks, inspired creators with a mind for innovative<br />
mechanics and the will to succeed in the gaming industry.<br />
We subject these hapless fools to a laborious torture sessi— er,<br />
training ground we call the <strong>Spycraft</strong> <strong>Boot</strong> <strong>Camp</strong>.<br />
As part of this program, participants are asked to generate<br />
rules and rules-oriented material — sometimes on the fly, and<br />
often with little warning and few directions outside "do it like we<br />
do it already" (we figure that if it’s commonplace for the pros who<br />
already have schedules, it should apply to new recruits as well).<br />
Many of the results are well worth a read, and might work well in<br />
home games, so we asked the participants if we could post them<br />
here, for your use as unofficial <strong>Spycraft</strong> material.<br />
Special Note: This material has never been edited — it is raw<br />
text intended to offer a glimpse behind the scenes, and for GCs<br />
and players who want to adapt it to their games. It is unofficial<br />
and may contain rules and grammar errors.<br />
Special Note: None of this material is permitted in the Living<br />
<strong>Spycraft</strong> campaign.<br />
Want In On The Action?<br />
Our first <strong>Boot</strong> <strong>Camp</strong> was a wild success, generating many<br />
stellar writers you can find on our credit pages in current<br />
releases. Would you like to join their ranks? Do you think you have<br />
what it takes to work on the most challenging d20 product on the<br />
market? If so, contact Patrick Kapera at pkapera@alderac.com<br />
for details about joining the next <strong>Spycraft</strong> <strong>Boot</strong> <strong>Camp</strong>.<br />
Bundles<br />
3<br />
BUNDLES<br />
The Agency provides standard packages to help agents dive<br />
into missions quickly. These packages offer a significant discount<br />
to the starting agent, but their contents are fixed and non-transferable.<br />
Each bundle costs 25 of the agent’s budget points.<br />
Air Assault Bundle<br />
by Steve Peterson<br />
Fanny pack and parachute pack (to carry and store bundle)<br />
1 set fatigues<br />
Parachute<br />
Climbing kit<br />
Night vision goggles<br />
Headset radio, encrypted<br />
Suction shoes<br />
Thermite lockpick<br />
10 glowsticks<br />
2 packs of chewing gum<br />
Arboreal Bundle<br />
by Aaron Rosenberg<br />
Backpack (to carry and store bundle)<br />
Waterproof poncho<br />
Camouflage net<br />
Climbing spikes<br />
Climbing hammer<br />
Rope<br />
Stool, folding<br />
Night vision goggles<br />
Leatherman<br />
Trail mix<br />
Thermos<br />
Bolt-action rifle, .22 LR<br />
Rifle silencer<br />
Soft point bullets, 20 shots<br />
Headset radio<br />
Athlete Bundle<br />
by Ken Colman<br />
Large suitcase and large "hockey bag"<br />
(to carry and store bundle)<br />
2 sets trendy clothes<br />
Designer sunglasses<br />
Cell phone<br />
Text messenger<br />
First aid kit<br />
Standard issue shoes (housed in athletic shoes)<br />
Liquid skin patch<br />
Leatherman<br />
Portable MP3 player<br />
$5,000 cash<br />
Several pieces of expensive and garish jewelry ("bling bling")<br />
Sports equipment appropriate for their sport<br />
Various promotional items<br />
5 Black permanent markers