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PlugInChain documentation - Universität Oldenburg

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GlobalSettings.blockSize = 0;<br />

In this case, the first plugin ‘readData’ (this or an equivalent other plugin is required in first<br />

place to read the signal data) changes the value in this case to the size of specified input signal.<br />

The default value for the GlobalSettings.blockSize is set to zero. If you want to use<br />

frame-based processing with the same block sizes for all used plugins, it is useful to change<br />

this parameter in the plugin list to the required value (e.g. GlobalSettings.blockSize=1024;)<br />

and then define for all plugins<br />

Settings.blockSize = GlobalSettings.blockSize.<br />

In every other case of frame-based processing it is advised to use the default value.<br />

The sampling rate and the number of channels also can be defined in the GlobalSettings:<br />

GlobalSettings.fs = 0;<br />

GlobalSettings.channels = 0;<br />

If they (or one of them) remain on default value ‘0’, it is set in first step by the plugin ‘read-<br />

Data’ to the sampling rate or number of channels of the signal.<br />

If any plugin is changing the actual value it is required to change GlobalSettings appropriately<br />

in its _init file. If any value for sampling rate or channels is defined for the Global-<br />

Settings in the plugin list, it has to agree with the used incoming signal data. Otherwise it<br />

will produce an error and processing is stopped.<br />

WARNING:<br />

If you write and use your own plugin to read any data instead of ‘readData’, your plugin has<br />

to do more than just reading data. It has to supply the PluginChain with the functionality of<br />

initializing the signal structure and setting several values in the GlobalSettings.<br />

If Simulations should be performed with the <strong>PlugInChain</strong>, there exists the possibility of storing<br />

the data automatically. Therefore the variable (with default value ‘false’) must be set on<br />

true:<br />

GlobalSettings.saveSimulation = true;.<br />

There also exists the possibility to hide the progress bar while processing. To do this one has<br />

to define in the plugin list<br />

GlobalSettings.showProgressBar = 0;.<br />

Some plugins need to act on a specific signal level. Therefore GlobalSettings.dBFS2SPL<br />

defines the level of dB an amplitude of 1 will correspond to. Each plugin might have other<br />

scaling factors, but must in this case transform the signal and retransform afterwards or<br />

change the value of dBFS2SPL in the GlobalSettings correctly (see Example 2).<br />

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