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Digit 2005-04 - Clevernotions.com

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1. Maya’s IPR has<br />

been improved.<br />

You can now make<br />

changes to lights and<br />

even cameras, to<br />

rotate the view and<br />

still get IPR updates.<br />

Combined with the<br />

Preview Raytrace and<br />

full-on Render Globals<br />

IPR settings this is an<br />

excellent interactive<br />

previewer that rivals<br />

that of XSI.<br />

Maya 6.5<br />

3D modelling, animation, and rendering software<br />

format Irix 6.5.15, Mac OS X 10.3, Red Hat Linux 9.0, SuSe Linux 9.1,<br />

Windows 2000/XP<br />

price Complete £1,449 plus VAT, upgrade £659 plus VAT, Unlimited £4,899<br />

plus VAT; upgrade £909 plus VAT<br />

<strong>com</strong>pany Alias, www.alias.<strong>com</strong><br />

contact Alias, 01494 441 273<br />

minimum specs Intel Pentium III/PowerPC G4, 512MB RAM, hardwareaccelerated<br />

OpenGL graphics card, 450MB of hard disk space<br />

pros Satellite rendering, better Final Gather performance and much<br />

improved IPR, all-round performance gains. Better file referencing<br />

implementation.<br />

cons Interface can be slow at times – on OS X you have to restart<br />

the program periodically to regain performance.<br />

<strong>Digit</strong> Rating<br />

Alternatives<br />

★★★★★<br />

3DS Max 7 LightWave 3D 8 Softimage|XSI 4.0<br />

aya’s improvement continues<br />

with this latest release from Alias,<br />

M though this .5 update is short<br />

of radical new features. Most of the<br />

boosts are to speed and performance.<br />

The most significant feature is the<br />

inclusion of Mental Images’ MentalRay<br />

3.4 rendering engine. Alias have<br />

continued to refine the integration<br />

of MentalRay with Maya, and while<br />

it doesn’t quite match the synergy<br />

Softimage|XSI has with MentalRay,<br />

Alias has done a good job of getting the<br />

two programs to work together tightly.<br />

The most exciting new feature in<br />

the new MentalRay implementation is<br />

Satellite rendering. Not only does this<br />

allow you to farm out a batch render to<br />

multiple CPUs over a network, it offers<br />

parallel processing of any MentalRay<br />

rendering you do inside Maya itself.<br />

As long as you have network render<br />

nodes available, as soon as you do a<br />

test render in Maya (including IPR) the<br />

load is spread across the network and<br />

delivered back to the Render View as<br />

if it was a normal local render.<br />

The implementation is seamless.<br />

This is not farming out frames to<br />

different CPUs, but ‘buckets’ within<br />

a frame. Print designers using Maya for<br />

huge resolution stills can at last benefit<br />

from additional networked CPUs.<br />

The number of CPUs that you can<br />

use is limited though, dependent on<br />

your license. Maya Complete <strong>com</strong>es with<br />

MentalRay rendering licenses for four<br />

local CPUs and two additional networked<br />

CPUs, while Maya Unlimited users can<br />

d 81

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