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Digit 2005-04 - Clevernotions.com

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1<br />

Boujou 3<br />

Matchmoving software<br />

format Mac OS X 10.2/3, Red Hat Linux 7/8/9, Windows 2000/XP<br />

price $10,000 (around £5,325)<br />

<strong>com</strong>pany 2d3, www.2d3.<strong>com</strong><br />

contact 2d3, 01865 811060<br />

minimum specs 500MB RAM, OpenGL-<strong>com</strong>patible graphics card<br />

pros Fast automatic tracking with excellent solution integrity.<br />

It’s simple to use, too.<br />

cons It’s very expensive, and it’s dongled – so be careful not to lose<br />

the key.<br />

<strong>Digit</strong> Rating ★★★★★<br />

Alternatives<br />

RealViz<br />

MatchMover Pro<br />

86 d<br />

Science D Visions<br />

3D Equalizer<br />

The Pixel Farm<br />

PFTrack 3.0<br />

B<br />

oujou has always been an<br />

expensive package. At $10,000 it’s<br />

probably the costliest matchmoving<br />

solution available. For that kind of payout,<br />

you’d expect it to deliver something<br />

special. It doesn’t disappoint – the<br />

software will save you a huge amount<br />

of time, and spare you from the ravages<br />

of matchmoving boredom.<br />

Some 2D-to-3D packages require you<br />

to manually place 2D markers on certain<br />

points in an image and then track them<br />

in 2D before finally extracting the 3D<br />

scene information. This process can be<br />

both time-consuming and tedious, and<br />

requires that you have a least a few goes<br />

before discovering what and where the<br />

best tracking points in the footage are.<br />

Along with a handful of matchmoving<br />

applications, Boujou is a totally automatic<br />

matchmoving solution. Once footage is<br />

loaded you can tell the program to<br />

analyze each frame and choose the<br />

2D tracking points itself. There’s no<br />

need for human input at all.<br />

There are two main benefits of this<br />

automatic process. Firstly, the software is<br />

able to input a much larger number of<br />

tracking points than you would be able<br />

to reasonably do manually. This helps<br />

to reduce errors in the solution since<br />

the data is averaged over a greater<br />

number of tracking points. Secondly,<br />

the program can automatically add new<br />

points to track as they enter the frame.<br />

This is very difficult to do manually.<br />

The mask<br />

Moving objects in the scene can<br />

throw out the auto-tracking solution<br />

by contaminating the static scene data.<br />

Since Boujou doesn’t use any kind of<br />

artificial intelligence to select tracking<br />

points, it’s just as likely to select a moving<br />

object as the static background scene.<br />

Small movements can be dealt with by<br />

the software, so swaying trees don’t<br />

seem to cause too much of a problem.<br />

However, an object traversing<br />

the scene, such as a vehicle, person,<br />

or animal, can present too much<br />

of a problem. Boujou handles this<br />

<strong>com</strong>plication simply – to prevent<br />

these objects from being tracked

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