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欧盟和中国的文化创意产业研究 - KEA

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2 <strong>KEA</strong>, The Economy of Culture in Europe, Study completed for the European Commission – DG Education and<br />

Culture, 2006.<br />

3 http://ec.europa.eu/trade/creating-opportunities/bilateral-relations/countries/china/index_en.htm<br />

4 UNESCO accounted in its figures for the following cultural goods and services: heritage goods, printed media, recorded<br />

media, visual arts, audiovisual media, audiovisual and related services and other cultural services.<br />

5 UNCTAD, Creative Economy Report, United Nations Conference on Trade and Development, 2008.The huge<br />

differences between UNESCO and UNCTAD figures come from the fact that they do not consider the same industries.<br />

Unlike UNESCO, UNCTAD includes arts and crafts, design as well as a longer catalogue of services.<br />

6 Ibid.<br />

7 UNESCO, International Flows of Selected Cultural Goods and Services, 1994-2003, UNESCO Institute for<br />

Statistics, 2005.<br />

8 China Trade in Services Report 2008, MOFCOM.<br />

9 Ibid.<br />

10 Ibid.<br />

11 Source: Chinese National Bureau of Statistics (2008).<br />

12 Ibid.<br />

13 Michael Keane, Created in China: The Great New Leap Forward, Routledge, 2007.<br />

14 Design, Architecture and the Creative Industries, Embassy of the Kingdom of the Netherlands to China, 2009.<br />

15 China Statistical Yearbook, 2008.<br />

16 Source: Chinese National Bureau of Statistics (2008).<br />

17 For a critical survey of the development of a new design culture in post-reform China (after 1978 when economic<br />

reform began) refer to China Design Now Edited by Zhang Hongxing and Lauren Parker, V&A Publishing. Edited in the<br />

context of the Victoria and Albert museum exhibition China Design Now 15 March – 13 July 2008, London.<br />

18 CMM Intelligence, China Media Yearbook and Directory, China, 2008.<br />

19 CNNIC. Statistical Survey Report on the Internet Development in China, China Internet Network<br />

Information Center, 2008. However, it must be said that its penetration of 19.5 % lags far behind developed<br />

nations like the US and Japan and is also slightly lower than the average internet penetration rate worldwide,<br />

which stands at 21.1%.<br />

20 European Information Technology Observatory. http://www.eito.com/pressinformation_20100811.htm.<br />

21 Massively Multiplayer Online Role-Playing Game (MMORPG) is a genre of computer role-playing games in which a<br />

very large number of players interact with one another within a virtual game world.<br />

22 Zhang Hongxing, Lauren Parker (edited by), China Design Now, V&A Publishing, 2008.<br />

23 CMM Intelligence, China Media Yearbook & Directory, China, 2008.<br />

24 PricewaterhouseCoopers, Global Entertainment and Media Outlook 2009-2013.<br />

25 Source: SARFT statistics.<br />

26 Ibid.<br />

27 Media Consulting Group, The Potential for Cultural Exchanges Between the EU and Third Countries: the case<br />

of China, Study prepared for the European Parliament – Directorate General for Internal Policies, 2009.<br />

28 CCTV is the largest broadcaster in China, operating 19 channels and drawing viewers accounting for nearly half of the<br />

national population each day.<br />

29 CMM Intelligence, China Media Yearbook & Directory, China, 2008.<br />

30 Source: Chinese National Bureau of Statistics (2008).<br />

31 Zhang Hongxing, Lauren Parker (edited by), China Design Now, V&A Publishing, 2008.<br />

32 Bartz, Jing The conditions of Private Publishing in China, 2008.<br />

33 Claydon Gescher Associates, Changing China – The Creative Industry Perspective: A Market Analysis of<br />

China’s Digital and Design Industries, UK Trade & Investment, 2004.<br />

34 Entgroup, China Film Industry Report 2009-2010, Available at (short version):<br />

http://english.entgroup.cn/Report02.html<br />

35 Ibid.<br />

36 Ibid.<br />

37 Michael Keane, “Exporting Chinese Culture, Industry Financing Models in Film and Television”, Westminster Paper<br />

in Communication and Culture, 2006.<br />

38 Media Consulting Group, The Potential for Cultural Exchanges Between the EU and Third Countries: the case<br />

of China, Study prepared for the European Parliament – Directorate General for Internal Policies, 2009.<br />

35

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