The Roleplaying Game of Heroic Adventure in the - Mazes ...
The Roleplaying Game of Heroic Adventure in the - Mazes ...
The Roleplaying Game of Heroic Adventure in the - Mazes ...
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A World <strong>of</strong> <strong>Adventure</strong><br />
<strong>Mazes</strong> & M<strong>in</strong>otaurs adventures can be set <strong>in</strong> mythic<br />
Greece or <strong>in</strong> imag<strong>in</strong>ary worlds with an ancient<br />
mediterranean flavor. <strong>The</strong> follow<strong>in</strong>g section details<br />
such a sett<strong>in</strong>g: <strong>the</strong> world <strong>of</strong> Mythika.<br />
O<strong>the</strong>r Deities<br />
Asclepius<br />
<strong>The</strong> son <strong>of</strong> Apollo, <strong>the</strong> god <strong>of</strong> medic<strong>in</strong>e and doctors.<br />
Asclepius was once <strong>in</strong> trouble with Hades because<br />
he was prevent<strong>in</strong>g <strong>the</strong> new <strong>in</strong>take <strong>of</strong> <strong>the</strong> dead from<br />
arriv<strong>in</strong>g <strong>in</strong> <strong>the</strong> Underworld as <strong>the</strong>y should have.<br />
Symbol: Caduceus, <strong>the</strong> w<strong>in</strong>ged staff with a snake<br />
coiled around it, snakes.<br />
Worshippers: Physicians.<br />
Dionysus<br />
A god <strong>of</strong> w<strong>in</strong>e, pleasure and revelry <strong>of</strong>ten <strong>in</strong>voked at<br />
bars, banquets and orgies. Associated with w<strong>in</strong>e<br />
cultivation, he represents both <strong>the</strong> pleasures <strong>of</strong> w<strong>in</strong>e<br />
and its darker side <strong>of</strong> mad passions and abuse. His<br />
favorite method <strong>of</strong> punish<strong>in</strong>g wrong-doers is through<br />
madness. His cult throws amaz<strong>in</strong>g orgies at which<br />
respectable women dance wildly <strong>in</strong> <strong>the</strong> countryside<br />
to <strong>the</strong> sound <strong>of</strong> raucous music.<br />
Symbol: <strong>The</strong> thyrsus, a sacred p<strong>in</strong>e-cone staff.<br />
Worshippers: Actors, playwrights, enterta<strong>in</strong>ers,<br />
v<strong>in</strong>tners, drunkards, mad poets.<br />
Hades<br />
<strong>The</strong> grim and dark god <strong>of</strong> <strong>the</strong> Underworld who rules<br />
with his wife Persephone. Hades is an <strong>in</strong>carnation <strong>of</strong><br />
Death and has no temples and no organized cult.<br />
Symbol: Cypress tree, narcissus<br />
Worshippers: Witches<br />
M<strong>in</strong>or Deities<br />
<strong>The</strong> Muses: N<strong>in</strong>e daughters <strong>of</strong> Zeus, goddesses <strong>of</strong><br />
music, <strong>the</strong> arts, science, dance, <strong>the</strong>atre and history.<br />
Apollo leads <strong>the</strong> Muses.<br />
<strong>The</strong> Greater Furies: Female demons serv<strong>in</strong>g <strong>the</strong><br />
gods. Daughters <strong>of</strong> Gaea, <strong>the</strong>se monstrous hags<br />
with can<strong>in</strong>e faces and black w<strong>in</strong>gs hunt down<br />
<strong>of</strong>fenders and drive <strong>the</strong>m mad with terror. <strong>The</strong> three<br />
Furies are not v<strong>in</strong>dictive, but impartial.<br />
Morpheus & Hypnos: Two ancient gods <strong>of</strong> sleep,<br />
<strong>of</strong>ten mistaken for one ano<strong>the</strong>r. Hypnos rules sleep<br />
<strong>in</strong> general, and Morpheus is <strong>the</strong> god <strong>of</strong> dreams.<br />
Mythika is an imag<strong>in</strong>ary world rem<strong>in</strong>iscent <strong>of</strong> ancient<br />
mediterranean Europe. It is centered around a<br />
Middle Sea bordered by a civilized country called<br />
<strong>the</strong> Land <strong>of</strong> <strong>the</strong> Three Cities, itself rem<strong>in</strong>iscent <strong>of</strong><br />
mythic Greece. Mythika is a place <strong>of</strong> wonders and<br />
perils, heroes and monsters, quests and odysseys.<br />
<strong>The</strong> follow<strong>in</strong>g pages present a brief overview <strong>of</strong> <strong>the</strong><br />
world <strong>of</strong> Mythika, divided <strong>in</strong>to <strong>the</strong> follow<strong>in</strong>g sections:<br />
Geography (<strong>in</strong>clud<strong>in</strong>g a map <strong>of</strong> <strong>the</strong> world)<br />
Languages (<strong>in</strong>clud<strong>in</strong>g nonhuman ones)<br />
Cosmogony (how Mythika came to exist)<br />
Mythic History (<strong>the</strong> three ages <strong>of</strong> <strong>the</strong> world)<br />
Recent History (major events <strong>in</strong> <strong>the</strong> last century)<br />
Maze Masters should note that various regions and<br />
locations <strong>of</strong> Mythika have been covered <strong>in</strong> some<br />
detail <strong>in</strong> <strong>the</strong> many adventure modules published by<br />
Legendary <strong>Game</strong>s Studio for M&M over <strong>the</strong> years,<br />
as well as <strong>in</strong> <strong>the</strong> pages <strong>of</strong> Griff<strong>in</strong> magaz<strong>in</strong>e.<br />
<strong>The</strong> Spirit <strong>of</strong> Mythika<br />
Although it shares many similarities with (and was<br />
<strong>in</strong>spired by) <strong>the</strong> world <strong>of</strong> Greek mythology, Mythika<br />
is not ancient Greece – or even mythic Greece, for<br />
that matter. It is an imag<strong>in</strong>ary world, which owes at<br />
least as much to adventure movies or modern<br />
fantasy novels as it owes to classic mythology or<br />
Homer’s epic poems.<br />
Erudite readers will probably f<strong>in</strong>d many major<br />
discrepancies between ‘real’ Greek mythology and<br />
<strong>the</strong> imag<strong>in</strong>ary mythology <strong>of</strong> Mythika… but such<br />
discrepancies have been a full part <strong>of</strong> <strong>the</strong> M&M<br />
spirit s<strong>in</strong>ce <strong>the</strong> birth <strong>of</strong> <strong>the</strong> game!<br />
<strong>The</strong> ma<strong>in</strong> goal <strong>of</strong> this game is to <strong>of</strong>fer fun and<br />
adventure to players, not to imprison <strong>the</strong>m <strong>in</strong> a<br />
web <strong>of</strong> scholarly references. Simply put, Greek<br />
mythology is a source <strong>of</strong> <strong>in</strong>spiration for <strong>the</strong> game<br />
but is not its focus nor its <strong>the</strong>me.<br />
In keep<strong>in</strong>g with this spirit, Maze Masters should<br />
feel free to use <strong>the</strong>ir own knowledge <strong>of</strong> classic<br />
myths and ancient history as a source <strong>of</strong><br />
<strong>in</strong>spiration, not as a source <strong>of</strong> restrictions. Maze<br />
Masters and players should simply forget about<br />
mythic orthodoxy or historical accuracy: despite its<br />
pseudo-Hellenistic trapp<strong>in</strong>gs, Mythika is a fantasy<br />
world, with all <strong>the</strong> tropes <strong>of</strong> <strong>the</strong> genre. It is no more<br />
(or no less) connected to ancient Greece than R.E.<br />
Howard’s Hyborian Age was connected to ancient<br />
Europe – and like Conan’s world, Mythika exists<br />
only for two purposes: adventure and imag<strong>in</strong>ation.<br />
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