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joining Crabtree of Texas Tech…Returned five punts for<br />

264 yards (52.8 avg.) and two touchdowns…Broke his<br />

own school single-game receiving yardage record set earlier<br />

in the season with 214 yards on 14 grabs at Iowa State<br />

(Nov. 3)…Tied his own single-game record for receptions<br />

with 15 catches for 165 yards and a touchdown at Fresno<br />

State (Nov. 24) in the final game of his career…Junior<br />

season (2006): Played in all 13 games with nine starts<br />

despite battling a knee injury all season long…Still managed<br />

to lead the Wildcats in both receptions and receiving<br />

yards for the second straight year…Caught 39 passes for<br />

547 yards (14.0 avg.) and a touchdown…Posted four or<br />

more receptions in seven games…Sophomore season<br />

(2005): Started all 11 games and earned second-team<br />

All-Big 12 honors from the Kansas City Star…Picked up<br />

honorable mention All-Big 12 recognition from the conference’s<br />

coaches and The Associated Press…Selected as<br />

Kansas State’s most improved offensive player…Led the<br />

Wildcats in receptions (45), receiving yards (669) and receiving<br />

touchdowns (eight)…Ranked tied for third in the<br />

Big 12 in touchdown catches, seventh in yards per game<br />

(60.8) and 11th in receptions per game (4.1), despite playing<br />

in an offense that attempted the league’s fewest passes<br />

(318)…Became the only receiver in school history to catch<br />

a TD pass in each of the first seven games of a season…<br />

Redshirt freshman season (2004): Did not see any<br />

playing time as a safety.<br />

personal Given name Jordy Ray Nelson…Born<br />

in Manhattan, Kan. …Married to Emily,<br />

who played basketball at Bethel College (Kan.)…Wife<br />

runs mentoring program at Fort Howard Elementary School<br />

in Green Bay…Won a national AAU championship in the<br />

Timing and Timeouts in <strong>NFL</strong> games<br />

1. The stadium game clock is official. In case it stops or is<br />

operating incorrectly, the Line Judge takes over the official<br />

timing on the field.<br />

2. Each period is 15 minutes. The intermission between the<br />

periods is two minutes. Halftime is 12 minutes, unless<br />

otherwise specified.<br />

3. On charged team timeouts, the Field Judge starts watch and<br />

blows whistle after 1 minute 50 seconds, unless television<br />

does not utilize the time for <strong>com</strong>mercial. In this case the<br />

length of the timeout is reduced to 40 seconds.<br />

4. The Referee will allow necessary time to attend to an injured<br />

player, or repair a legal player’s equipment.<br />

5. Each team is allowed three timeouts each half.<br />

6. Time between plays will be 40 seconds from the end of a<br />

given play until the snap of the ball for the next play, or a<br />

25-second interval after certain administrative stoppages<br />

and game delays.<br />

7. Clock will start running when ball is snapped following all<br />

changes of team possession.<br />

8. With the exception of the last two minutes of the first half<br />

and the last five minutes of the second half, the game clock<br />

will be restarted following a player going out of bounds on<br />

a play from scrimmage, or after declined penalties when<br />

appropriate on the referee’s signal.<br />

9. Consecutive team timeouts can be taken by opposing teams<br />

but the length of the second time out will be reduced to 40<br />

seconds.<br />

10. When, in the judgment of the Referee, the level of crowd<br />

noise prevents the offense from hearing its signals, he can<br />

institute a series of procedures which can result in a loss of<br />

team timeouts or a five-yard penalty against the defensive<br />

team.<br />

Sudden Death<br />

1. The sudden-death system of determining the winner shall<br />

prevail when score is tied at the end of the regulation<br />

playing time of all <strong>NFL</strong> games. The team scoring first<br />

during overtime play shall be the winner and the game<br />

automatically ends upon any score (by safety, field goal, or<br />

touchdown) or when a score is awarded by Referee for a<br />

palpably unfair act.<br />

400 meters as a 10-year-old…Parents, Alan and Kim, are<br />

lifelong farmers who opened Nelson’s Landing in 2007, a<br />

sports bar/restaurant in Leonardville, Kan. …Growing up,<br />

his family had season tickets to Kansas State football…<br />

High school: Second-team all-state selection for all<br />

divisions as a senior at both quarterback and defensive<br />

back at Riley County (Kan.) High School…Earned firstteam<br />

3A all-state honors from the Topeka Capital-Journal<br />

at quarterback…Connected on 62 percent of his passes<br />

for 1,029 yards and eight touchdowns as a senior...Also<br />

rushed for 1,572 yards, averaging 9.8 yards per carry with<br />

25 touchdowns…Named Flint Hills Player of the Year by<br />

the Manhattan Mercury…Was a two-time first-team All-<br />

Mid-East League selection…Played in the 2003 Kansas<br />

Shrine Bowl…Named first-team all-state as a senior in<br />

basketball for all divisions by the Topeka-Capital Journal…<br />

Set school career records for blocks (161), steals (225) and<br />

assists (325)…Named Flint Hills Player of the Year in basketball<br />

by the Manhattan Mercury…Won 3A track titles in<br />

the 100, 200, 400 and long jump at the 2003 state meet...<br />

Set division records in the 100 meters (10.63) and 200<br />

meters (21.64)…Community involvement: Signed<br />

autographs and interacted with kids at the City of Green<br />

Bay’s annual Kids Day…Participated in the Donald Driver<br />

Celebrity Softball Game…Appeared at Families of Children<br />

with Cancer holiday party…Hobbies/interests: Enjoys<br />

working on the family farm, listening to country music and<br />

watching SportsCenter…Enjoys playing cards with teammates,<br />

and says he has learned 12-15 new games since<br />

joining the Packers…Traveled to Cabo San Lucas and<br />

Puerto Vallarta on a cruise during the offseason…Residence:<br />

Green Bay<br />

Sudden Death (continued)<br />

2. At the end of regulation time the Referee will immediately<br />

toss coin at center of field in accordance with rules pertaining<br />

to the usual pregame toss. The captain of the visiting<br />

team will call the toss prior to the coin being flipped.<br />

3. Following a three-minute intermission after the end of the<br />

regulation game, play will be continued in 15-minute periods<br />

or until there is a score*. There is a two-minute intermission<br />

between subsequent periods. The teams change goals at the<br />

start of each period. Each team has three timeouts per half<br />

and all general timing provisions apply as during a regular<br />

game. Disqualified players are not allowed to return.<br />

*Exception: In preseason and regular-season games there<br />

shall be a maximum of 15 minutes of sudden death with<br />

two timeouts instead of three. General provisions that<br />

apply for the fourth quarter will prevail. Try not attempted if<br />

touchdown scored.<br />

FINAL TWO MINUTES, EACH HALF<br />

1. On kickoff, clock does not start until the ball has been legally<br />

touched by player of either team in the field of play. (In all<br />

other cases, clock starts with kickoff.)<br />

2. A team cannot buy an excess timeout for a penalty. However,<br />

a fourth timeout is allowed without penalty for an injured<br />

player, who must be removed immediately. A fifth timeout or<br />

more is allowed for an injury and a 5-yard penalty is assessed<br />

if the clock was running. Additionally, if the clock was running<br />

and the score is tied or the team in possession is losing, the<br />

ball cannot be put in play for at least 10 seconds on the fourth<br />

or more time out. The half or game can end while those 10<br />

seconds are run off on the clock.<br />

3. If the defensive team is behind in the score and <strong>com</strong>mits a<br />

foul when it has no timeouts left in the final 40 seconds of<br />

either half, the offensive team can decline the penalty for the<br />

foul and have the time on the clock expire.<br />

4. Fouls that occur in the last five minutes of the fourth quarter<br />

as well as the last two minutes of the first half will result in<br />

the clock starting on the snap.<br />

VETERANS<br />

ADMIN. &<br />

DRAFT &<br />

COMMUNITY COACHES NELSON FREE AGENTS<br />

2008 REVIEW HISTORY<br />

RECORDS &<br />

LAMBEAU<br />

FIELD<br />

MISC.<br />

203

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