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A-Playful-Path_DeKoven-web

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All games are cooperative<br />

Each game we described represents a particular type of cooperative game, some more profoundly<br />

cooperative than others. None of the games focus on winning or losing. In none of<br />

the games do people keep score. No one is ever out. The only reason to play them, the only<br />

reward, is fun, is having fun, together.<br />

The fact is, every game is at some very basic level cooperative, whether you keep score or<br />

not. There are rules, conventions, understandings, agreements that have to be maintained<br />

throughout the game, or the game doesn’t work, no matter who, if anyone, wins.<br />

Many of the games I call “<strong>Playful</strong>” can also be called cooperative, others border on being<br />

competitive. The one thing that they all have in common is that no one keeps score, or if<br />

anyone does keep score, no one really cares. Because the one thing, the one goal that transcends<br />

all others is to have fun, together.<br />

This is true of all the games described in this book, of all the games I advocate, teach, demonstrate.<br />

They are all for fun. They’re all for having fun together. You can play anything for fun.<br />

You can play baseball, football, hockey, you can even wrestle for fun.<br />

It’s a different way of playing, apparently. But it’s just as natural, just as satisfying as any other<br />

way to play – whether you play for score or for money or national standing. All this talk<br />

about cooperative games is useful, because it highlights a certain kind of game. But the truth<br />

is it doesn’t matter what kind of game you’re playing when you’re playing for fun, together.<br />

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