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supposed to be doing, with the fun of it. We didn’t just read, we played reading games. And<br />

we played with reading. With the sheer fun of reading, o, I don’t know, braille, perhaps. Or<br />

Morse code. Or chemical symbols perhaps.<br />

And fun was had. And learning was had. And we definitely weren’t had. Except for once. In<br />

one class I taught. Sixth grade. And all of a sudden I learned that the kids were going to be<br />

subjected to a test that would determine whether they would make the academic track in<br />

high school. It was what they call “the little death.” No, wait. That’s something else. But it<br />

did feel like something died because of that test. Like, because of that test, we had to stop<br />

working on inventing our own hieroglyphics. And suddenly the whole thing, even teaching,<br />

didn’t seem like very much fun.<br />

The Theater Of Children’s Games<br />

It was 1969. We, me and my degree, found our way to an experimental, remodeled-factory,<br />

magnet elementary school called “The Intensive Learning Center,” and the title of Curriculum<br />

Development Specialist, with our own parquet-floored, carpeted-risers, theater-inthe-round<br />

light and audio booth, within which to develop curriculum for the entire school<br />

district, in deed. Me, I had to do something fun. So I had these 45 minute sessions with kids<br />

from all over the 5th and 6th floor of a factory building in not-so-upscale Northeast Philadelphia.<br />

First grade kids. Fifth grade kids. The lot. And I decided that me and the kids, we’d<br />

reinvent theater right then and there. True to my understanding of the playful path, I wanted<br />

us to start from scratch, from what we know, from the collective scraps of the lives we can<br />

share with each other.<br />

And the kids taught me their theater. And I played with them. And we called it “games.”<br />

A curriculum is what everyone else called it, fortunately. Finally, in 1971, the Interplay Games<br />

Catalog. Five volumes. One thousand games. Coded according to an elaborate system, so<br />

that if the kids liked a particular game, the teacher could find another they’d probably like as<br />

much.<br />

And that was it. That was my theater curriculum. And they didn’t fire me. In fact, they<br />

funded research. And I taught it to teachers. Games. I did these classes with teachers, and all<br />

we did was play kids games, and talk about it all, and it became, well, deep fun. Sometimes<br />

profoundly moving fun.<br />

The Games Preserve<br />

By then, the curriculum in my hand, we, me, my wife and kids, moved to the country and<br />

built “The Games Preserve,” a retreat center for the study of play, where I, and anyone else<br />

willing to brave the rural realities of my 25 acres in Northeastern Pennsylvania, could play<br />

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