VRED - Virtual Reality Editor - PI-VR GmbH
VRED - Virtual Reality Editor - PI-VR GmbH
VRED - Virtual Reality Editor - PI-VR GmbH
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3.19. TRACKING 3. USER INTERFACE<br />
Figure 3.126: After calibrating a body, it will be reset, such<br />
that its virtual position and orientation coincide with its virtual<br />
local coordinate system.<br />
Calibrating a Coordinate System<br />
The calibration of a tracking space is a bit more complicated.<br />
In order to calibrate the space you need to specify<br />
one sensor within this space. Then the calibration will<br />
move and rotate the space in such a manner that the origin<br />
and orientation of the complete tracking space coincides<br />
with the origin and orientation of the chosen sensor.<br />
This is especially useful to change the orientation of the<br />
tracking space in order to meet the needs of the given<br />
virtual and real scene.<br />
In <strong><strong>VR</strong>ED</strong> the tracking space is calibrated with the help<br />
of a body. You can use any body of the tracking system<br />
and use its implicit coordinate system as a reference for<br />
the tracking coordinate system. After calibrating the coor-<br />
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