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Christoph Florian Schaller - FU Berlin, FB MI

Christoph Florian Schaller - FU Berlin, FB MI

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<strong>Christoph</strong> <strong>Schaller</strong> - STORMicroscopy 4<br />

Figure 1.3: The size scale of<br />

various biological structures in<br />

comparison with the diractionlimited<br />

resolution. [6] (left to<br />

right) A mammalian cell, a bacterial<br />

cell, a mitochondrion, an<br />

inuenza virus, a ribosome, the<br />

green uorescent protein, and a<br />

small molecule (thymine).<br />

1.2 Imaging and noise<br />

Wanting to work with these distributions of photons one would like to localize single photons as precise<br />

as possible. However it is only possible to collect photons in so called pixels and measure the current<br />

they cause at a photoelectric cell. Here we got our rst crucial source of noise: As we collect photons<br />

within an area, we do not know from which exact location the photon originated. This uncertainty is<br />

called pixelation noise.<br />

Additionally the measured current does not indicate the exact number of photons within the area<br />

as there are eects like dark current or incoming photons generating dierent numbers of electrons.<br />

Those inaccuracies are regarded as global inuences and therefore their impact is summarized under<br />

the term background noise together with eects such as out-of-focus uorescence and readout errors.<br />

Finally we do not always observe<br />

a perfect distribution but a xed<br />

number of localizations generated<br />

by the distribution. The inuence<br />

of that factor is called photon shot<br />

noise, but becomes negligible for<br />

large enough photon numbers.<br />

Taking into account that pixel<br />

sizes of about 100 nm are common,<br />

the imaging process as depicted in<br />

Figure 1.4 seems pretty rough. Nevertheless<br />

the distributions remain<br />

observable and thus we can determine<br />

their most likely centers.<br />

Figure 1.4: The imaging process is aggravated by dierent<br />

sources of noise and pixelation.

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