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Events | Entertainment | Promotions | MICE | BTL ... - EventFAQs

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COVER STORY 4 November 2011, EXPERIENTIAL MARKETING 25<br />

Categories and Entry Criteria:<br />

WOW <strong>Promotions</strong><br />

1. On-ground promotion of the year for Brand<br />

Awareness<br />

A brand promotion involving engagement with an audience,<br />

allowing an opportunity to know more about the brand or sample<br />

the brand’s product/service.<br />

2. On-ground promotion of the year for Sales Volume<br />

A brand promotion involving engagement with an audience,<br />

allowing an opportunity to purchase/place an order for the brand’s<br />

product/service.<br />

3. Small Budget on-ground promotion of the year<br />

An on-ground brand promotion with the total promotion budget of<br />

Rs. 50,000/- or less in each city/town.<br />

4. Contact Program of the Year<br />

A brand promotion that involves identifying a group of individuals<br />

and creating a promotion / activation within the community of the<br />

target group. E.g. schools, colleges (other institutions), residential<br />

societies, cultural communities or other similar communities.<br />

WOW LIVE<br />

5. <strong>Entertainment</strong> Event of the year<br />

A live event, with the main aspect of engagement being<br />

entertainment for the audience present at the event.<br />

6. Festival of the Year<br />

A celebration involving activities / events around a central subject<br />

(arts, places, occassions)<br />

7. Lifestyle Property of the year<br />

A live event, with the main aspect of engagement being to<br />

showcase art / creativity.<br />

8. Sports Property of the year<br />

A live event, with the main aspect of engagement being a sport /<br />

sports.<br />

9. Launch Event of the Year<br />

A live event involving the announcement / inauguration /<br />

introduction of a new product / service to a relevant TG.<br />

10. Brand Association with a LIVE Platform<br />

A brand association with a live event property – entertainment<br />

/ lifestyle / sports. This association could be either through<br />

sponsorship, partnership or when a brand uses the event platform<br />

for activations.<br />

WOW <strong>MICE</strong><br />

11. Incentive Tour of the year<br />

A program designed for any stakeholder (employee, dealer, trade)<br />

of a company with the objective to incentivise/motivate/recognize.<br />

12. Education Program/tour of the year<br />

A program designed for any stakeholder (employee, dealer, trade)<br />

of a company with the objective to educate/impart knowledge/train.<br />

13. LIVE event of the year<br />

An experience designed for any stakeholder (employee, dealer,<br />

trade) of a company with the objective to celebrate an achievement/<br />

milestone/other momentous occasions.<br />

14. Exhibition Property of the Year<br />

A business-to-business platform that involves the showcase of<br />

various stakeholders (dealers/trade/channel partners) relevant to<br />

a certain organisation/association/industry. The objective of the<br />

event is to showcase as many participants of a certain industry/<br />

association/organization under one platform.<br />

15. Conference / Convention of the year<br />

A business-to-business / knowledge platform that involves<br />

the engagement of various stakeholders relevant to a certain<br />

organization / association / industry.. The objective of the event<br />

is knowledge exchange amongst experts from a select industry /<br />

association / organization under one platform.<br />

WOW Media<br />

16. Televised Property of the Year - <strong>Entertainment</strong> &<br />

Lifestyle<br />

An event with the central engagement being entertainment or<br />

lifestyle showcase that is then packaged into television content.<br />

17. Televised Property of the Year - Business/<br />

Knowledge<br />

An event with the central engagement being knowledge exchange/<br />

discussion that is then packaged into television content.<br />

18. Advertiser-funded Program of the Year with onground<br />

connect<br />

An advertiser-funded program that amplifies a brand experience.<br />

19. Activation Program of the Year by a Media Brand<br />

with on-ground connect<br />

An activity by a media brand, which involves on-ground<br />

engagement with customers, in an effort to promote the brand or<br />

one of its initiatives.<br />

20. On-ground brand association with a Media Brand<br />

A media activation done in association with a brand, where the<br />

objective is to target the consumer to promote both the associating<br />

brand as well as the media brand. A film may also be treated as a<br />

media brand for this category.<br />

21. Event Property of the year by a Media Brand<br />

An on-ground event by a Media brand, in which the intellectual<br />

property rights for the property is owned by the Media brand.<br />

WOW Others<br />

22. Exhibition Presence of the year<br />

Promotion of a brand through an exhibition platform with multipleparticipants.<br />

Exhibition presence would be needed to be highlighted<br />

where other, competing brands / services are also showcasing<br />

within the same platform.<br />

23. Rural Engagement program of the year<br />

A brand engagement campaign specifically targeted to audiences<br />

in small towns and villages.<br />

24. New Property of the year<br />

An on-ground event / activation that has been created within the<br />

year and is recurring in nature. The event / activation must be an<br />

intellectual property of the creator / conceptualiser.<br />

25. CSR Event/Property of the Year<br />

An event / activation platform created with the objective to promote<br />

/ support or create awareness about a social cause.<br />

26. Integrated Media Campaign of the Year by a Brand<br />

A brand promotion campaign that involves the use of at least two<br />

other mediums along with the on-ground activation/promotion/<br />

event.<br />

27. Brand Experience of the Year (best use of<br />

experiential marketing)<br />

A campaign that exemplifies the use of the experiential marketing<br />

medium in the best manner with the objective of promoting a brand.

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