Events | Entertainment | Promotions | MICE | BTL ... - EventFAQs
Events | Entertainment | Promotions | MICE | BTL ... - EventFAQs
Events | Entertainment | Promotions | MICE | BTL ... - EventFAQs
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COVER STORY 4 November 2011, EXPERIENTIAL MARKETING 25<br />
Categories and Entry Criteria:<br />
WOW <strong>Promotions</strong><br />
1. On-ground promotion of the year for Brand<br />
Awareness<br />
A brand promotion involving engagement with an audience,<br />
allowing an opportunity to know more about the brand or sample<br />
the brand’s product/service.<br />
2. On-ground promotion of the year for Sales Volume<br />
A brand promotion involving engagement with an audience,<br />
allowing an opportunity to purchase/place an order for the brand’s<br />
product/service.<br />
3. Small Budget on-ground promotion of the year<br />
An on-ground brand promotion with the total promotion budget of<br />
Rs. 50,000/- or less in each city/town.<br />
4. Contact Program of the Year<br />
A brand promotion that involves identifying a group of individuals<br />
and creating a promotion / activation within the community of the<br />
target group. E.g. schools, colleges (other institutions), residential<br />
societies, cultural communities or other similar communities.<br />
WOW LIVE<br />
5. <strong>Entertainment</strong> Event of the year<br />
A live event, with the main aspect of engagement being<br />
entertainment for the audience present at the event.<br />
6. Festival of the Year<br />
A celebration involving activities / events around a central subject<br />
(arts, places, occassions)<br />
7. Lifestyle Property of the year<br />
A live event, with the main aspect of engagement being to<br />
showcase art / creativity.<br />
8. Sports Property of the year<br />
A live event, with the main aspect of engagement being a sport /<br />
sports.<br />
9. Launch Event of the Year<br />
A live event involving the announcement / inauguration /<br />
introduction of a new product / service to a relevant TG.<br />
10. Brand Association with a LIVE Platform<br />
A brand association with a live event property – entertainment<br />
/ lifestyle / sports. This association could be either through<br />
sponsorship, partnership or when a brand uses the event platform<br />
for activations.<br />
WOW <strong>MICE</strong><br />
11. Incentive Tour of the year<br />
A program designed for any stakeholder (employee, dealer, trade)<br />
of a company with the objective to incentivise/motivate/recognize.<br />
12. Education Program/tour of the year<br />
A program designed for any stakeholder (employee, dealer, trade)<br />
of a company with the objective to educate/impart knowledge/train.<br />
13. LIVE event of the year<br />
An experience designed for any stakeholder (employee, dealer,<br />
trade) of a company with the objective to celebrate an achievement/<br />
milestone/other momentous occasions.<br />
14. Exhibition Property of the Year<br />
A business-to-business platform that involves the showcase of<br />
various stakeholders (dealers/trade/channel partners) relevant to<br />
a certain organisation/association/industry. The objective of the<br />
event is to showcase as many participants of a certain industry/<br />
association/organization under one platform.<br />
15. Conference / Convention of the year<br />
A business-to-business / knowledge platform that involves<br />
the engagement of various stakeholders relevant to a certain<br />
organization / association / industry.. The objective of the event<br />
is knowledge exchange amongst experts from a select industry /<br />
association / organization under one platform.<br />
WOW Media<br />
16. Televised Property of the Year - <strong>Entertainment</strong> &<br />
Lifestyle<br />
An event with the central engagement being entertainment or<br />
lifestyle showcase that is then packaged into television content.<br />
17. Televised Property of the Year - Business/<br />
Knowledge<br />
An event with the central engagement being knowledge exchange/<br />
discussion that is then packaged into television content.<br />
18. Advertiser-funded Program of the Year with onground<br />
connect<br />
An advertiser-funded program that amplifies a brand experience.<br />
19. Activation Program of the Year by a Media Brand<br />
with on-ground connect<br />
An activity by a media brand, which involves on-ground<br />
engagement with customers, in an effort to promote the brand or<br />
one of its initiatives.<br />
20. On-ground brand association with a Media Brand<br />
A media activation done in association with a brand, where the<br />
objective is to target the consumer to promote both the associating<br />
brand as well as the media brand. A film may also be treated as a<br />
media brand for this category.<br />
21. Event Property of the year by a Media Brand<br />
An on-ground event by a Media brand, in which the intellectual<br />
property rights for the property is owned by the Media brand.<br />
WOW Others<br />
22. Exhibition Presence of the year<br />
Promotion of a brand through an exhibition platform with multipleparticipants.<br />
Exhibition presence would be needed to be highlighted<br />
where other, competing brands / services are also showcasing<br />
within the same platform.<br />
23. Rural Engagement program of the year<br />
A brand engagement campaign specifically targeted to audiences<br />
in small towns and villages.<br />
24. New Property of the year<br />
An on-ground event / activation that has been created within the<br />
year and is recurring in nature. The event / activation must be an<br />
intellectual property of the creator / conceptualiser.<br />
25. CSR Event/Property of the Year<br />
An event / activation platform created with the objective to promote<br />
/ support or create awareness about a social cause.<br />
26. Integrated Media Campaign of the Year by a Brand<br />
A brand promotion campaign that involves the use of at least two<br />
other mediums along with the on-ground activation/promotion/<br />
event.<br />
27. Brand Experience of the Year (best use of<br />
experiential marketing)<br />
A campaign that exemplifies the use of the experiential marketing<br />
medium in the best manner with the objective of promoting a brand.