Seepage Modeling with SEEP/W - GeoStudio 2007 version 7.22
Seepage Modeling with SEEP/W - GeoStudio 2007 version 7.22
Seepage Modeling with SEEP/W - GeoStudio 2007 version 7.22
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Chapter 3: Geometry and Meshing<br />
<strong>SEEP</strong>/W<br />
This meshing simplicity however has some numerical and interpretation consequences as discussed in<br />
more detail in the Structured versus Unstructured Section below.<br />
32 33<br />
34 35<br />
31<br />
36<br />
Figure 3-18 Unstructured triangular mesh<br />
Triangular grid regions<br />
<strong>GeoStudio</strong> has a special structured pattern for triangular regions called a triangular grid of<br />
quads/triangles. The next figure (Figure 3-19) shows a typical triangular region <strong>with</strong> the resulting<br />
structured mesh. The elements are a mixture of squares, rectangles, trapezoids and triangles. The use of<br />
this pattern is fairly general, but it does have some limitations and restrictions.<br />
3<br />
1 2<br />
Figure 3-19 Triangular grid region<br />
It is useful to think of the region as having three sides: a short side, an intermediate length side and a long<br />
side. The algorithm attempts to sort the edges so that the sides go from the shortest to the longest in a<br />
counter-clockwise direction. In this example, the shortest side is 3-1, the intermediate 1-2 and the longest<br />
2-3.<br />
The meshing algorithm works best when the number of divisions is controlled on the shortest and<br />
intermediate sides. To retain the even pattern shown in Figure 3-19, the number of divisions should be<br />
defined on the shortest side first and then on the intermediate side. The number of divisions on the<br />
intermediate side can be an even multiple of the number on the shortest side. In the above example, the<br />
shortest side has 5 divisions and the intermediate side can have 10, or 2 times that of the shortest side.<br />
The algorithm works best and gives the best structured mesh if the numbers of divisions on the longest<br />
side are left undefined allowing the algorithm to compute the appropriate number of divisions.<br />
If a triangular region is mixed in <strong>with</strong> other more general regions, <strong>GeoStudio</strong> will attempt to ensure mesh<br />
compatibility. Sometimes however it may not be possible to adhere to the requirements for generating a<br />
structured mesh in a triangular region and then <strong>GeoStudio</strong> will substitute an unstructured mesh.<br />
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