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User Manual

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Cut<br />

JKBMS<br />

Move object to the cut buffer. Note that the cut buffer<br />

operates differently to the normal windows buffer in that<br />

you can cut several objects and then paste them all to the<br />

same parent. The cut objects are also persistent, i.e. they<br />

will remain in the cut buffer of the database, even if the<br />

program is closed, until they are pasted.<br />

Copy<br />

Make a copy of an object and insert it as a sibling to the<br />

original object, i.e. under the same parent. You have the<br />

option of copying the object specific information as well<br />

(i.e. not just the generic properties). To copy to a different<br />

parent, first copy, then cut the copy and paste under a<br />

different parent.<br />

Paste<br />

Paste any cut objects as children of the selected node.<br />

Recycle Bin<br />

Recycle Bin<br />

The JKBMS Recycle Bin operates in much the same way<br />

as the Windows Recycle Bin. Any deleted object goes to<br />

the recycle bin before actually being removed from the<br />

database. Any object in the Recycle Bin can be restored as<br />

either a child of the current node, child of its old parent (if<br />

it still exists) or as a root object.<br />

The Recycle Bin appears automatically on the tree if it<br />

contains any objects. To display it, either [double-click] it<br />

on the tree, or [click] the [Recycle Bin] button on the main<br />

toolbar.<br />

32 JKSimBlast

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