29.05.2015 Views

User Manual

You also want an ePaper? Increase the reach of your titles

YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.

2DBench Tutorial<br />

Creating a Blast Design<br />

This tutorial will take you through the basic steps for<br />

creating a blast design in 2DBench.<br />

Creating a<br />

Blast Design<br />

Generally, you create a blast by working through each of<br />

the modes, represented by the first six buttons on the<br />

toolbar, from left to right. In each mode, several specific<br />

tools are available for creating objects on the screen or<br />

analysing the data associated with the objects. In almost all<br />

cases, the actions defined by the tools are implemented by<br />

either [click] on the desired object, or anywhere in the<br />

design area for global actions.<br />

NOTE: global tools are available any time to assist in<br />

placing objects<br />

[anchor] measure distance & bearing<br />

[hook] lock the cursor to a line<br />

[Home] lock on the nearest object<br />

[End] center all objects on screen<br />

[scroll] move the Design Area window<br />

GoTo move the cursor to a position or object<br />

[Z] zoom in [Shift]+[Z] zoom out<br />

Drilling Holes<br />

[Click] the Hole Drilling mode button on the toolbar<br />

(second from left).<br />

Drill Holes<br />

There are several drilling methods: single hole, pattern,<br />

polygon fill, follow line, and Baseline (from the Tools<br />

menu). You can also place nodes (dummy holes) for<br />

connecting surface delays where there is no blast hole. A<br />

node is placed in the same manner as a single hole.<br />

JKSimBlast 65

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!