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[Lvl 22] - Grasp of the Mantled Citadel.pdf

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Several ritual fragments borne on <strong>the</strong> wind swirl <strong>the</strong> image as a fake. If <strong>the</strong> illusionary duplicate is targetedby an attack, it immediately disappears.through <strong>the</strong> area where this encounter takes place.The combatants can make use <strong>of</strong> <strong>the</strong>se ritual fragmentsusing <strong>the</strong> rules presented in Ritual Fragments just above <strong>the</strong> ground. Motes <strong>of</strong> white and gray sparkleForbiddance (Arcana): A thin mist <strong>of</strong> cloying vapor hangson page 12.within.Hallucinatory Creature Fragment (Arcana): Small, A character activating this fragment creates a burstshadowy, insubstantial creatures surrounded by sparkling 5 <strong>of</strong> warding energy that precludes any creature <strong>of</strong>motes tumble across <strong>the</strong> ground.lower level from teleporting or shifting into or out <strong>of</strong>A character activating this fragment creates an exact <strong>the</strong> zone. The zone lasts until <strong>the</strong> end <strong>of</strong> <strong>the</strong> character’snext turn.illusionary duplicate <strong>of</strong> itself and turns invisible until <strong>the</strong>end <strong>of</strong> its next turn, when <strong>the</strong> duplicate also disappears. Pyrotechnics Fragment (Arcana): A swirling mass <strong>of</strong>If <strong>the</strong> character attacks while invisible, she immediately small, colorful, sparkling lights cascades through <strong>the</strong> trees.becomes visible and <strong>the</strong> duplicate disappears. As a A plethora <strong>of</strong> small, colorful meteors swirl about <strong>the</strong>minor action, <strong>the</strong> controlling character can direct <strong>the</strong> head <strong>of</strong> a character activating this fragment. As a minorimage to portray basic actions such as moving, attacking,and so on. The image cannot move more than 20 within 10 squares. These meteors provide bright illumi-action, <strong>the</strong> character can hurl <strong>the</strong> meteors at a creaturesquares away from <strong>the</strong> character it represents.nation <strong>of</strong> <strong>the</strong> targeted creature and <strong>of</strong> adjacent squares.A character seeing an illusionary duplicate immediately They move with <strong>the</strong> targeted creature, making it impossiblefor <strong>the</strong> creature to hide. This illumination lasts untilmakes an Arcana check (DC equals <strong>the</strong> result <strong>of</strong> <strong>the</strong>Arcana check that activated <strong>the</strong> fragment) to identify <strong>the</strong> end <strong>of</strong> <strong>the</strong> character’s next turn.Heroes may be suspicious <strong>of</strong> <strong>the</strong> path and try to reach<strong>the</strong> top <strong>of</strong> <strong>the</strong> knoll without using it. Because <strong>the</strong> pathwayspirals several times around <strong>the</strong> knoll, however,it is unlikely that heroes can reach <strong>the</strong> top withoutcrossing it at least once. If <strong>the</strong> characters try to avoid<strong>the</strong> path, run <strong>the</strong> encounter as written but have <strong>the</strong>PCs enter <strong>the</strong> map at <strong>the</strong> eastern edge as <strong>the</strong>y scale<strong>the</strong> cliffs.Once <strong>the</strong> heroes have defeated <strong>the</strong> undead guardians<strong>of</strong> <strong>the</strong> forest, nothing stands between <strong>the</strong>m and<strong>the</strong> <strong>Mantled</strong> <strong>Citadel</strong>. If <strong>the</strong> characters have earnedenough experience points to level up, allow <strong>the</strong>m torest without incident in <strong>the</strong> woods before entering <strong>the</strong>citadel, should <strong>the</strong>y choose to do so.When <strong>the</strong> PCs are ready to enter <strong>the</strong> citadel, proceedto <strong>Mantled</strong> <strong>Citadel</strong> Summary on page 47.October 2009 | DUNGEON 171

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