Technical readout 2866 Rise of the Scavengers
nxx8xgofhmb8fq9oqa1vydkrsas22dlt
nxx8xgofhmb8fq9oqa1vydkrsas22dlt
Create successful ePaper yourself
Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software.
FLS-7Kx Flashman<br />
History:<br />
The 75-ton Flashman is one <strong>of</strong> <strong>the</strong> most effective<br />
BattleMechs ever built. Originally put into production by<br />
Renault-Prime on Wasat beginning in 2701, its<br />
configuration <strong>of</strong> exclusively energy-based weapons<br />
allowed it operate almost indefinitely on <strong>the</strong> field <strong>of</strong><br />
battle.<br />
It quickly became one <strong>of</strong> <strong>the</strong> most highly sought after<br />
BattleMechs among SLDF line regiments, <strong>of</strong>ten finding a<br />
home in heavy and assault lances. In fact, <strong>the</strong> SLDF<br />
would go onto to create a number <strong>of</strong> battalions consisting<br />
only <strong>of</strong> Flashmen. Being assigned a Flashman was all<br />
but a guarantee a MechWarrior would serve on <strong>the</strong><br />
frontlines and see extensive combat.<br />
Jokingly referred to as <strong>the</strong> “Flashbulb” due to its<br />
distinctive bulb-like chest, <strong>the</strong> FLS-8K packs a trio <strong>of</strong><br />
Seiltex Radionic large lasers, five Ichiba 3000 medium<br />
lasers, including a rear mounted one, and a Zippo Mk. X<br />
flamer for use against infantry and o<strong>the</strong>r s<strong>of</strong>t targets.<br />
Not only is <strong>the</strong> Flashman capable <strong>of</strong> laying down a nonstop<br />
barrage <strong>of</strong> laser fire, its also protected with 13.5<br />
tons <strong>of</strong> Kemplar 5000 armor, making it more heavily<br />
armored than many o<strong>the</strong>r assault class BattleMechs. Its<br />
thick hide is not its only protection ei<strong>the</strong>r. The Flashman<br />
also mounts a Buzzsaw anti-missile system. This<br />
system reduces <strong>the</strong> damage from incoming missiles<br />
strike by almost 20%, making it an even more difficult to<br />
bring down.<br />
Equipped with 15 double strength heat sinks, <strong>the</strong><br />
Flashman can also maintain a blistering rate <strong>of</strong> fire,<br />
which is quite an accomplishment for a ‘Mech carrying so<br />
many heat intensive weapons.<br />
Its electronics are also remarkable. A Duotek 195<br />
handles communications duties but <strong>the</strong> Faust/Shinji<br />
AT/TS is among <strong>the</strong> most accurate targeting and tracking<br />
systems ever made. The Faust/Shinji is almost among<br />
<strong>the</strong> most specialized T&T systems ever created. Since<br />
<strong>the</strong> Flashman is armed only with direct energy weapons,<br />
<strong>the</strong> T&T system is specifically built to handle <strong>the</strong> unique<br />
pr<strong>of</strong>ile <strong>of</strong> lasers.<br />
This specialization comes at a cost, however. Most<br />
o<strong>the</strong>r Targeting and Tracking systems can be<br />
reprogrammed for use in o<strong>the</strong>r model BattleMechs.<br />
Dynatec systems, for example, are found as standard<br />
equipment in <strong>the</strong> Stinger, Quickdraw and Awesome and<br />
<strong>the</strong> versatile O/P series <strong>of</strong> T&T systems are used in <strong>the</strong><br />
Locust, Spider, Shadow Hawk and Warhammer.<br />
Attempts to repurpose <strong>the</strong> Faust/Shinji, however, have<br />
all failed, <strong>of</strong>ten even resulting in degraded performance<br />
when forced to hande ballistic and missile based<br />
weapons.<br />
The Flashman is powered by a state-<strong>of</strong>-<strong>the</strong>-art General<br />
Motors 375 Extralight fusion engine. This mammoth<br />
power plant can propel <strong>the</strong> 75-ton ‘Mech at speeds<br />
approaching 90 kph, making <strong>the</strong> Flashman shockingly<br />
quick and nimble for such a heavy machine.<br />
If <strong>the</strong>re is drawback to this successful and effective<br />
design it was <strong>the</strong> price tag. At almost 18 million C-bills<br />
per unit, <strong>the</strong> FLS-8K was by far <strong>the</strong> most expensive 75-<br />
ton BattleMech, and one <strong>of</strong> <strong>the</strong> most expensive ever<br />
manufactured regardless <strong>of</strong> size, costing twice that <strong>of</strong> <strong>the</strong><br />
100-ton AS7-D Atlas.<br />
Production would temporarily end with <strong>the</strong> destruction <strong>of</strong><br />
<strong>the</strong> Renault-Prime assembly lines in 2796. Defiance<br />
Industries <strong>the</strong>n acquired <strong>the</strong> design schematics and<br />
production blueprints from <strong>the</strong> now defunct Renault-<br />
Prime and opened a line for it in <strong>the</strong>ir massive Hesperus<br />
II facility.<br />
Unfortunately, nei<strong>the</strong>r Defiance Industries nor any <strong>of</strong> its<br />
subcontractors such as Edasich Motors, were capable <strong>of</strong><br />
producing <strong>the</strong> advanced lightweight GM 375XL engine<br />
and consequently <strong>the</strong> Defiance engineers had to adapt<br />
<strong>the</strong> original -8K design to use available technologies.<br />
The resulting design, <strong>the</strong> -7K, is a pale shadow <strong>of</strong> its<br />
former glorious self. Forced to replace <strong>the</strong> GM 375XL<br />
with <strong>the</strong> commonly produced Vlar 300, found on ‘Mechs<br />
throughout <strong>the</strong> Inner Sphere from <strong>the</strong> Dragon and<br />
Marauder to <strong>the</strong> Orion and Atlas, it is one <strong>of</strong> <strong>the</strong> most<br />
well understood fusion engines still manufactured by <strong>the</strong><br />
Successor States.<br />
This change dropped <strong>the</strong> top speed <strong>of</strong> <strong>the</strong> FLS-7K to<br />
64.8 kph, close <strong>the</strong> average speed for a ‘Mech <strong>of</strong> this<br />
129<br />
size. Also gone are <strong>the</strong> double-strength heat sinks,<br />
replaced instead with 23 standard ones. The chest<br />
mounted heavy laser has been removed along with <strong>the</strong><br />
lostech Buzzsaw anti-missile system. The armor is <strong>the</strong><br />
only thing that remains unchanged from <strong>the</strong> -8K version,<br />
as Defiance Industries was also forced to change out <strong>the</strong><br />
cockpit electronics, using <strong>the</strong>ir familiar TharHes<br />
counterparts.<br />
Notable ‘Mech and MechWarriors:<br />
Captain Rabbie “Rabies” Ramsay<br />
A member <strong>of</strong> Marion's Highlanders, a unit <strong>of</strong> <strong>the</strong><br />
illustrious Northwind Highlanders, Captain Ramsay’s<br />
Flashman is one <strong>of</strong> <strong>the</strong> few, if not <strong>the</strong> only one, left<br />
retaining <strong>the</strong> original GM 375XL engine. Traditionally<br />
favoring heavy and assault class designs, one <strong>of</strong> <strong>the</strong><br />
Marion’s Highlanders most recent actions was <strong>the</strong><br />
defense <strong>of</strong> Almach against <strong>the</strong> House Davion’s elite<br />
Deneb Light Calvary.<br />
During <strong>the</strong> heavy fighting, Ramsay’s Flashman proved a<br />
stalwart point <strong>of</strong> defense and an effectiverally point,<br />
although by <strong>the</strong> end his ‘Mech was seriously damaged.<br />
While replacement limbs are available from Defiance<br />
Industries, it is unknown how Captain Ramsay, and<br />
those before him, have been able to maintain <strong>the</strong><br />
sophisticated GM 375 engine, leading many to suspect<br />
Northwind must have been home to a Star League<br />
lostech tech. Located so close to Terra, it is well known<br />
Northwind was originally part <strong>of</strong> <strong>the</strong> Terran Hegemony<br />
and at one time produced both <strong>the</strong> Crab and King Crab<br />
BattleMechs for <strong>the</strong> SLDF on plant.<br />
Ramay’s Flashman carries three heavy lasers along with<br />
four medium lasers. It retains <strong>the</strong> formidable speed and<br />
heat dissipation <strong>of</strong> <strong>the</strong> orginal. However, due to <strong>the</strong> less<br />
than perfect repairs on its advanced engine, it has been<br />
forced to drop <strong>the</strong> rear mounted medium laser, antimissile<br />
system, and a half ton <strong>of</strong> armor in order to<br />
prevent overstressing <strong>the</strong> chassis.<br />
Alpha Strike Statistics<br />
TP: BM SZ: 3 TMM: +2<br />
MV: 10” Role: Brawler<br />
Damage S: 5 M: 5 L: 0<br />
OV: 0<br />
Armor: O O O O O O O<br />
Sructure: O O O O O O<br />
Special: ENE