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Technical readout 2866 Rise of the Scavengers

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CGR-2B5 Charger<br />

History:<br />

Wells Technologies delivered <strong>the</strong> CGR-1A1 Charger to<br />

<strong>the</strong> Star League in 2665. Promising to deliver an ultraheavy<br />

reconnaissance BattleMech capable <strong>of</strong> surviving<br />

sustained contact with <strong>the</strong> enemy, <strong>the</strong> -1A1 was<br />

designed solely to ga<strong>the</strong>r information, never to engage in<br />

actual combat.<br />

Built around <strong>the</strong> massive LTV 400 power plant, <strong>the</strong><br />

largest fusion engine ever built, and carrying ten tons <strong>of</strong><br />

Durallex Heavy armor, <strong>the</strong> -1A1 tips <strong>the</strong> scales at 80<br />

tons, technically making it an assault class ‘Mech. With<br />

a top sustained speed <strong>of</strong> 86.4 kph, <strong>the</strong> Charger can in<br />

fact keep up with units weighing just half its size, and it is<br />

an awe inspiring sight to see such a massive BattleMech<br />

moving so quickly.<br />

However, <strong>the</strong> LTV 400 engine alone weighs as much as<br />

a medium BattleMech at an astounding 52.5 tons. With<br />

so much space and weight dedicated to just <strong>the</strong> engine,<br />

<strong>the</strong> Charger is left with little room for weapons. Carrying<br />

an array <strong>of</strong> five Magna Mk. I light lasers, it is outgunned<br />

by even <strong>the</strong> lowly 20-ton Stinger.<br />

The engineer at Wells Technologies did not see this as a<br />

problem. Given <strong>the</strong> Charger’s primary role was that <strong>of</strong> a<br />

scout, <strong>the</strong>re was little need for heavy weapons, in fact,<br />

<strong>the</strong>y reasoned keeping <strong>the</strong> armament so minimal would<br />

encourage <strong>the</strong> pilot to stay focused on ga<strong>the</strong>ring<br />

intelligence ra<strong>the</strong>r than engaging enemy forces.<br />

To <strong>the</strong>ir credit, <strong>the</strong> engineers at Wells Technologies<br />

spared no expense on <strong>the</strong> electronics suite. The<br />

Charger uses <strong>the</strong> multi-channel Tek BattleCom<br />

communications system. The Tek BattleCom is heavily<br />

shielded against interference and can be outfitted with<br />

jamming and ECM gear. It is also capable <strong>of</strong><br />

establishing an uplink to orbiting satellites, making it<br />

invaluable to forward operation commanders and an<br />

ideal system for a scout ‘Mech.<br />

Interestingly enough, it also carries <strong>the</strong> Dalban Hirez<br />

targeting and tracking system. Designed by Apple<br />

Computers Interstellar, it remains one <strong>of</strong> <strong>the</strong> most<br />

advanced T&T systems available today. With built in<br />

target identification, a 180 degree scanning arc, and a<br />

full suite <strong>of</strong> sensors, it was likely chosen for its ability to<br />

quickly identify, with 90% accuracy, enemy units ra<strong>the</strong>r<br />

than to actually target <strong>the</strong>m with its paltry weapons. The<br />

Dalban Hirez also features a lock-on indicator, which<br />

warns <strong>the</strong> pilot when an enemy ‘Mech has targeted <strong>the</strong>m<br />

giving <strong>the</strong> pilot time to initiate evasive maneuvers.<br />

Ultimately <strong>the</strong> massive price tag and poor weapons load<br />

out doomed <strong>the</strong> Charger and barely had <strong>the</strong> SLDF taken<br />

<strong>the</strong> first shipments <strong>of</strong> <strong>the</strong> ultra-heavy scout ‘Mech than it<br />

was pulled from <strong>the</strong> frontlines and assigned to garrison<br />

duty and o<strong>the</strong>r non-critical areas.<br />

Technicians soon discovered, however, that <strong>the</strong> Charger,<br />

for its many flaws, was a well built and utterly reliable<br />

machine requiring significantly less maintenance <strong>the</strong><br />

most BattleMechs. Ironically, it was <strong>the</strong> fall <strong>of</strong> <strong>the</strong> Star<br />

League and <strong>the</strong> complete devastation <strong>of</strong> <strong>the</strong> First<br />

Succession War that saved <strong>the</strong> ill regarded BattleMech.<br />

Desperate for BattleMechs <strong>of</strong> any kind, <strong>the</strong> Draconis<br />

Combine Mustered Soldiery was all too happy to buy as<br />

many Chargers as Wells Technologies could produce,<br />

including <strong>the</strong>ir many surplus units.<br />

Capabilities:<br />

The CGR-2B5 addresses <strong>the</strong> main flaw <strong>of</strong> <strong>the</strong> Charger,<br />

its armament, while maintaining its best asset, its<br />

mobility. The colossal LTV 400 is replaced with a much<br />

lighter Pitban 320, reducing its top speed to 64.8 kph.<br />

To <strong>of</strong>fset this loss <strong>of</strong> speed, four massive HildCo Model<br />

12 jump jets have been added to <strong>the</strong> legs and center<br />

torso giving <strong>the</strong> -2B5 a jump capacity <strong>of</strong> 120 meters.<br />

The five light lasers are discarded in favor <strong>of</strong> three<br />

Magna Mk. III heavy lasers. An additional twelve heat<br />

sinks are installed to deal with <strong>the</strong> heat, giving it a total <strong>of</strong><br />

22 heat sinks. The armor has been increased as well,<br />

with <strong>the</strong> -2B5 carrying 11.5 tons <strong>of</strong> Valiant Lamellor.<br />

With excellent mobility for its weight class, <strong>the</strong> Charger is<br />

also well known for its devastating physical attacks. Its<br />

kick is capable <strong>of</strong> destroying <strong>the</strong> entire leg <strong>of</strong> any light<br />

scout ‘Mech on <strong>the</strong> field with a single blow and a punch<br />

from its armored battle fist rivals <strong>the</strong> power <strong>of</strong> a particle<br />

cannon. The Charger is capable <strong>of</strong> literally ripping apart<br />

light ‘Mechs and quickly pounding heavier ones into<br />

scrap.<br />

87<br />

Variants:<br />

There are no commonly produced variants <strong>of</strong> <strong>the</strong><br />

Charger.<br />

Current Manufacturers:<br />

Wells Technologies<br />

Luthien – Draconis Combine<br />

Model Cost BV PV<br />

CGR-1A1 7,520,370 981 18<br />

CGR-2B5 7,722,120 1435 ???<br />

Alpha Strike Statistics<br />

TP: BM SZ: 4 TMM: +1<br />

MV: 8j” Role: Skrimisher<br />

Damage S: 3 M: 3 L: 0<br />

OV: 0<br />

Armor: O O O O O O<br />

Sructure: O O O O O O<br />

Special: ENE

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