08.12.2015 Views

Technical readout 2866 Rise of the Scavengers

nxx8xgofhmb8fq9oqa1vydkrsas22dlt

nxx8xgofhmb8fq9oqa1vydkrsas22dlt

SHOW MORE
SHOW LESS

Create successful ePaper yourself

Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software.

Fifth Generation BattleMech<br />

The fifth generation <strong>of</strong> BattleMechs never made it past<br />

<strong>the</strong> initial design phase. The only real evidence <strong>of</strong> what<br />

<strong>the</strong> next generation <strong>of</strong> BattleMechs might have looked<br />

like can be found in <strong>the</strong> renderings <strong>of</strong> what were to be<br />

General Motor’s successors to <strong>the</strong>ir 75-ton Marauder,<br />

<strong>the</strong> MTR-X Maelstrom and DGR-X Dragon Fire.<br />

based on a 75-ton chassis, <strong>the</strong>se modules, and possibly<br />

<strong>the</strong> actuators as well, would likely have been<br />

interchangeable among all three models, allowing pilots<br />

to tailor <strong>the</strong> arm mounted weapons for specific missions<br />

on a case by case basis. This would also have had a<br />

huge impact on logistics which <strong>the</strong> Star League was<br />

already struggling with given <strong>the</strong> vast number <strong>of</strong> different<br />

model ‘Mechs <strong>the</strong> SLDF fielded.<br />

speed is open to speculation. Two <strong>of</strong> <strong>the</strong> most plausible<br />

<strong>the</strong>ories involve some kind <strong>of</strong> advanced myomer system<br />

or an engine “supercharger.” There is also speculation<br />

<strong>the</strong> Mercury used an entirely different type <strong>of</strong> heat sink,<br />

or in <strong>the</strong> very least, some kind <strong>of</strong> advanced heat<br />

management system.<br />

Rendering <strong>of</strong> <strong>the</strong> MTR-X Maelstrom<br />

The unique ball-and-socket arm joints found only on <strong>the</strong><br />

Marauder provide a greater field <strong>of</strong> fire as well as a<br />

significantly faster transverse rate. The reverse canted<br />

legs, first used on <strong>the</strong> humble Locust, provide an<br />

incredibly stable platform even at high speeds. The<br />

unusual insect-like pr<strong>of</strong>ile presents a considerably more<br />

difficult target than <strong>the</strong> traditional humanoid design <strong>of</strong><br />

most BattleMechs. The design drawings <strong>of</strong> both <strong>the</strong><br />

Maelstrom and Dragon Fire retain all <strong>of</strong> <strong>the</strong>se distinctive<br />

features.<br />

However, perhaps <strong>the</strong> most tantilizing clue to what <strong>the</strong><br />

future <strong>of</strong> BattleMech design may have held is contained<br />

in <strong>the</strong> arm mounted weapon “pods” used to house <strong>the</strong><br />

Marauder’s PPCs and medium lasers. As any<br />

BattleMech technician who has worked on one can attest<br />

too, <strong>the</strong> design is a modular one, allowing quick and<br />

easy replacement or repair <strong>of</strong> damaged weapons. The<br />

technician simply identifies <strong>the</strong> damaged module and<br />

replaces it, allowing <strong>the</strong> damaged module to be repaired<br />

at a later time.<br />

It is likely that both <strong>the</strong> Maelstrom and Dragon Fire would<br />

also have used this same modular approach for <strong>the</strong>ir<br />

weapons. Fur<strong>the</strong>rmore, given that all three designs were<br />

Rendering <strong>of</strong> MAD-X Marauder<br />

The original Marauder was introduced in 2612, followed<br />

by <strong>the</strong> upgraded -2D in 2760. It is interesting to note that<br />

<strong>the</strong> only o<strong>the</strong>r BattleMech that incorporated a modular<br />

approach to weapons was <strong>the</strong> MCY-99 Mercury,<br />

introduced in 2742 by Mitchell Vehicles on Terra. While<br />

a degraded Marauder eventually found its way into <strong>the</strong><br />

armies <strong>of</strong> <strong>the</strong> House Lords, <strong>the</strong> Mercury was never<br />

allowed outside direct control <strong>of</strong> <strong>the</strong> SLDF. After <strong>the</strong><br />

departure <strong>of</strong> General Kerensky and <strong>the</strong> dissolution <strong>of</strong> <strong>the</strong><br />

Star League, a few Mercurys remained behind, most <strong>of</strong><br />

<strong>the</strong>m with <strong>the</strong> Eight Recon Battalion <strong>of</strong> <strong>the</strong> Third<br />

Regimental Combat Team, better known as <strong>the</strong> Eridani<br />

Light House, that would go on to become one <strong>of</strong> <strong>the</strong><br />

most successful mercenaries units in <strong>the</strong> Inner Sphere.<br />

It is reported <strong>the</strong> 20-ton Mercury could reach speeds <strong>of</strong><br />

up to 172 kph, carried exclusively energy based<br />

weapons and used Ferro-Fibrous armor. Given <strong>the</strong><br />

Mercury was known to be powered by <strong>the</strong> same LTV 160<br />

fusion engine found in <strong>the</strong> Locust, <strong>the</strong> source <strong>of</strong> this<br />

15<br />

MCY-99 Mercury<br />

O<strong>the</strong>r likely next generation technologies would include a<br />

full line <strong>of</strong> <strong>the</strong> LB-X and Ultra autocannons, as well as<br />

extended range versions <strong>of</strong> <strong>the</strong> medium and small laser.<br />

It is even possible to imagine that both <strong>the</strong> extended<br />

range and pulse technologies would eventually merge<br />

into a line <strong>of</strong> extended range pulse lasers given enough<br />

time. The Streak fire control system would appear on<br />

both <strong>the</strong> SRM-4 and SRM-6, perhaps even on long<br />

range missile packs.<br />

Improved electrolytes could lead to <strong>the</strong> development <strong>of</strong><br />

“supercapacitors” which in turn could be used to<br />

enhance particle projection cannons. Material advances<br />

could lead to new types <strong>of</strong> internal structure and armor,<br />

but it is almost certain some type <strong>of</strong> lightweight gryo<br />

would be introduced, as it is one <strong>of</strong> <strong>the</strong> few components<br />

that remains largely unchanged from <strong>the</strong> inception <strong>of</strong> <strong>the</strong><br />

BattleMechs.<br />

The Star League had already begun to experiment with a<br />

number <strong>of</strong> specialized munitions, including <strong>the</strong> homing<br />

long range Swarm missiles and Thunder warheads<br />

capable <strong>of</strong> laying down ad-hoc minefields on <strong>the</strong><br />

battlefield. Autocannons would benefit from shaped<br />

charges and o<strong>the</strong>r advances, creating <strong>the</strong> potential for<br />

armor-piercing and extended range cartridges, along

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!