Technical readout 2866 Rise of the Scavengers
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Fifth Generation BattleMech<br />
The fifth generation <strong>of</strong> BattleMechs never made it past<br />
<strong>the</strong> initial design phase. The only real evidence <strong>of</strong> what<br />
<strong>the</strong> next generation <strong>of</strong> BattleMechs might have looked<br />
like can be found in <strong>the</strong> renderings <strong>of</strong> what were to be<br />
General Motor’s successors to <strong>the</strong>ir 75-ton Marauder,<br />
<strong>the</strong> MTR-X Maelstrom and DGR-X Dragon Fire.<br />
based on a 75-ton chassis, <strong>the</strong>se modules, and possibly<br />
<strong>the</strong> actuators as well, would likely have been<br />
interchangeable among all three models, allowing pilots<br />
to tailor <strong>the</strong> arm mounted weapons for specific missions<br />
on a case by case basis. This would also have had a<br />
huge impact on logistics which <strong>the</strong> Star League was<br />
already struggling with given <strong>the</strong> vast number <strong>of</strong> different<br />
model ‘Mechs <strong>the</strong> SLDF fielded.<br />
speed is open to speculation. Two <strong>of</strong> <strong>the</strong> most plausible<br />
<strong>the</strong>ories involve some kind <strong>of</strong> advanced myomer system<br />
or an engine “supercharger.” There is also speculation<br />
<strong>the</strong> Mercury used an entirely different type <strong>of</strong> heat sink,<br />
or in <strong>the</strong> very least, some kind <strong>of</strong> advanced heat<br />
management system.<br />
Rendering <strong>of</strong> <strong>the</strong> MTR-X Maelstrom<br />
The unique ball-and-socket arm joints found only on <strong>the</strong><br />
Marauder provide a greater field <strong>of</strong> fire as well as a<br />
significantly faster transverse rate. The reverse canted<br />
legs, first used on <strong>the</strong> humble Locust, provide an<br />
incredibly stable platform even at high speeds. The<br />
unusual insect-like pr<strong>of</strong>ile presents a considerably more<br />
difficult target than <strong>the</strong> traditional humanoid design <strong>of</strong><br />
most BattleMechs. The design drawings <strong>of</strong> both <strong>the</strong><br />
Maelstrom and Dragon Fire retain all <strong>of</strong> <strong>the</strong>se distinctive<br />
features.<br />
However, perhaps <strong>the</strong> most tantilizing clue to what <strong>the</strong><br />
future <strong>of</strong> BattleMech design may have held is contained<br />
in <strong>the</strong> arm mounted weapon “pods” used to house <strong>the</strong><br />
Marauder’s PPCs and medium lasers. As any<br />
BattleMech technician who has worked on one can attest<br />
too, <strong>the</strong> design is a modular one, allowing quick and<br />
easy replacement or repair <strong>of</strong> damaged weapons. The<br />
technician simply identifies <strong>the</strong> damaged module and<br />
replaces it, allowing <strong>the</strong> damaged module to be repaired<br />
at a later time.<br />
It is likely that both <strong>the</strong> Maelstrom and Dragon Fire would<br />
also have used this same modular approach for <strong>the</strong>ir<br />
weapons. Fur<strong>the</strong>rmore, given that all three designs were<br />
Rendering <strong>of</strong> MAD-X Marauder<br />
The original Marauder was introduced in 2612, followed<br />
by <strong>the</strong> upgraded -2D in 2760. It is interesting to note that<br />
<strong>the</strong> only o<strong>the</strong>r BattleMech that incorporated a modular<br />
approach to weapons was <strong>the</strong> MCY-99 Mercury,<br />
introduced in 2742 by Mitchell Vehicles on Terra. While<br />
a degraded Marauder eventually found its way into <strong>the</strong><br />
armies <strong>of</strong> <strong>the</strong> House Lords, <strong>the</strong> Mercury was never<br />
allowed outside direct control <strong>of</strong> <strong>the</strong> SLDF. After <strong>the</strong><br />
departure <strong>of</strong> General Kerensky and <strong>the</strong> dissolution <strong>of</strong> <strong>the</strong><br />
Star League, a few Mercurys remained behind, most <strong>of</strong><br />
<strong>the</strong>m with <strong>the</strong> Eight Recon Battalion <strong>of</strong> <strong>the</strong> Third<br />
Regimental Combat Team, better known as <strong>the</strong> Eridani<br />
Light House, that would go on to become one <strong>of</strong> <strong>the</strong><br />
most successful mercenaries units in <strong>the</strong> Inner Sphere.<br />
It is reported <strong>the</strong> 20-ton Mercury could reach speeds <strong>of</strong><br />
up to 172 kph, carried exclusively energy based<br />
weapons and used Ferro-Fibrous armor. Given <strong>the</strong><br />
Mercury was known to be powered by <strong>the</strong> same LTV 160<br />
fusion engine found in <strong>the</strong> Locust, <strong>the</strong> source <strong>of</strong> this<br />
15<br />
MCY-99 Mercury<br />
O<strong>the</strong>r likely next generation technologies would include a<br />
full line <strong>of</strong> <strong>the</strong> LB-X and Ultra autocannons, as well as<br />
extended range versions <strong>of</strong> <strong>the</strong> medium and small laser.<br />
It is even possible to imagine that both <strong>the</strong> extended<br />
range and pulse technologies would eventually merge<br />
into a line <strong>of</strong> extended range pulse lasers given enough<br />
time. The Streak fire control system would appear on<br />
both <strong>the</strong> SRM-4 and SRM-6, perhaps even on long<br />
range missile packs.<br />
Improved electrolytes could lead to <strong>the</strong> development <strong>of</strong><br />
“supercapacitors” which in turn could be used to<br />
enhance particle projection cannons. Material advances<br />
could lead to new types <strong>of</strong> internal structure and armor,<br />
but it is almost certain some type <strong>of</strong> lightweight gryo<br />
would be introduced, as it is one <strong>of</strong> <strong>the</strong> few components<br />
that remains largely unchanged from <strong>the</strong> inception <strong>of</strong> <strong>the</strong><br />
BattleMechs.<br />
The Star League had already begun to experiment with a<br />
number <strong>of</strong> specialized munitions, including <strong>the</strong> homing<br />
long range Swarm missiles and Thunder warheads<br />
capable <strong>of</strong> laying down ad-hoc minefields on <strong>the</strong><br />
battlefield. Autocannons would benefit from shaped<br />
charges and o<strong>the</strong>r advances, creating <strong>the</strong> potential for<br />
armor-piercing and extended range cartridges, along