28.04.2019 Views

[JAVA][Beginning Java 8 Games Development]

You also want an ePaper? Increase the reach of your titles

YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.

Chapter 17 ■ Enhancing Game Play: Creating a Scoring Engine, Adding Treasure and an Enemy Auto-Attack Engine<br />

Figure 17-21. Declare iBeagle, iBullet, iCheese (Enemy and Projectile) objects, and iE0, iC0, iC1 (Image) objects<br />

Copy the enemy.png, bullet.png and cheese.png image assets into the /src folder, as shown in Figure 17-22.<br />

Figure 17-22. Copy the enemy.png, bullet.png, and cheese.png image assets into your InvinciBagel/src project folder<br />

www.it-ebooks.info<br />

411

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!