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MakerBot Educators Guidebook 3rd Edition

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MAKERBOT EDUCATORS GUIDEBOOK Chapter 2: The X, Y, Zs of 3D Printing<br />

PAGE 34<br />

Rafts<br />

Typically the first component that is printed, a<br />

raft helps models adhere to the build surface<br />

of a printer and provides a level surface for the<br />

first layer of the 3D model.<br />

Supports<br />

Removable scaffolding-like structures that<br />

print with your 3D model for any areas that<br />

have severe overhangs. Supports help you print<br />

components of a 3D model that may be in ‘midair’,<br />

similar to the wings of the letter “T”.<br />

Overhangs<br />

Layers that have little contact with the previous<br />

layers. Overhangs that typically exceed 68<br />

degrees from the Z-axis will require supports.<br />

Bridges<br />

The underside of a print that is supported at both<br />

ends but not in the middle. Usually a ‘bridge’ that<br />

is longer than 50mm will require supports to<br />

avoid filament “drooping” from the print.<br />

TIP:<br />

Designing with overhangs and bridges<br />

in mind can enable students to print<br />

without the use of supports.<br />

SECTION 2.4<br />

3D Design<br />

3D design, or 3D modeling as it will be referenced here, is the process of creating a digital representation of objects.<br />

Numerous 3D modeling software programs allow for the creation of 3D models in a variety of ways. Just as pens,<br />

pencils, brushes, and clay are tools that you use in the creative process, 3D modeling programs are tools you can use<br />

in your digital design process. It’s not about learning one right tool, but rather about finding the tool(s) that fits your<br />

design the best.<br />

TYPES OF MODELING PROGRAMS<br />

There are a lot of 3D design programs available, all with different strengths and weaknesses. When looking at 3D<br />

modeling programs, you’ll find that all of them fall into three major categories:<br />

● Solid Modeling<br />

● Digital Sculpting<br />

● Polygon Modeling<br />

1. Solid Modeling<br />

The easiest and most widely available type of modeling program to start out with. Solid modeling works well for<br />

creating models with real-world dimensions and is typically used to make functional parts.<br />

MAKERBOT EDUCATORS GUIDEBOOK Chapter 2: The X, Y, Zs of 3D Printing<br />

PAGE 35

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