SHILL Issue 78
Solana ecosystem magazine.
Solana ecosystem magazine.
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S1P3:<br />
1. You’ll get diluted. Why have a limited supply if they<br />
can just keep selling you NFTs?<br />
2. They’ll leave, there’s no incentive to stick around.<br />
3. There’s no incentive to pump floor price except to<br />
sell you more NFTs. 4. It’s just a kickstarter with extra<br />
steps.<br />
S2P1: ALL of the following industries use royalties in<br />
a major capacity & without royalties NFTs have ZERO<br />
potential to disrupt them: — Music (Live & Recorded)<br />
— Video & Film — Art Licensing — Digital Art — Comics<br />
— Audio & Podcasts — Publishing — Journalism —<br />
Live Performance<br />
S1P3: “Nikes don’t have royalties tho.” Yep, and they<br />
make millions of shoes a year to sell to you, justified by<br />
*some* of them having a decent resale price. NFTs also<br />
don’t get dirty or break. They’re a durable asset with<br />
provenance; value over time is best (royalties).<br />
S2P2: Without royalties you won’t be able to onboard<br />
many creators to Web3 whatsoever. The only thing<br />
that has ever convinced any of my “normie” friends<br />
that NFTs are good has been royalties: Art creates perpetual<br />
value & for the first time in history artists can<br />
capture it.<br />
Section 2: Disruptive Potential<br />
1. Disrupting Existing Industries<br />
2. Onboarding Creators & Artists<br />
3. Goodbye Grassroots<br />
S2P2: The concept for a collection from an artist’s<br />
perspective is that they can use the funds to create<br />
something grandiose in scope. Participatory art on a<br />
grand scale. This requires a team, teams require time,<br />
time requires pay. No royalties, no pay overtime. DOA.<br />
154<br />
<strong>SHILL</strong> <strong>Issue</strong> #<strong>78</strong>