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Mars Science City – Space Architecture Design Studio 2020

The Mars Science City design studio topic fits into the long-term vision to build a human settlement on Mars. The students were first asked to look far into the future and imagine what a city on Mars would be like. How do they think people would live in about 100 years on another planet? What would they take with them from Earth, and what would they want to see totally different? The student teams have developed a conceptual vision of this city. In parallel they researched and worked on the environmental, technical and social challenges of getting to and being on Mars. Each team was asked to identify three major challenges and / or characteristics, based on their vision. What would be needed to start the settlement in order to become the city they have imagined? This was the most challenging part for the student’s teams, and became the starting point for the individual architectural solutions of the near-term project on Mars. Design Task S. 6 Teaching Team S. 16 The Students S. 24 Projects DUNE S. 30 Moving Mars S. 42 Terra Mars S. 54 AB-ORIGO S. 66 Protocity S. 76 Dune Haranea S. 86 Lighthouse S. 94 Arcadia City S. 104 Apoikia S. 114 Adventus S. 122 Ice Age S. 138 Teaching Team: Sandra Häuplik-Meusburger (Studio Director), Alexander S., Bannova O., Bier H., Bishop S., Ciardullo C., Esfand M., Farmwald L., Frischauf N., Gourlis B., Grömer G., Kahr F., Lamborelle O., Makaya A., Nixon D., Perino M., Russ C., Schechtner K., Schwehm G., Wong D.; Students: Binder D., Brajic A., Gojkovic B., Brückler A., Hamzic E., Kaprinayova E., Stauber B., Vorraber J., Podwalski K., Adnan M., Trinca E., Ahr S., Bula M., Ivanonva M., Stoyanova S., Graf J., Kugic A., Neumerkel R., Vecerdi M., Glinac M., Ramovic A., Schneider G., Ajdari S., Mujedini X., Gündar J.

The Mars Science City design studio topic fits into the long-term vision to build a human settlement on Mars. The students were first asked to look far into the future and imagine what a city on Mars would be like. How do they think people would live in about 100 years on another planet? What would they take with them from Earth, and what would they want to see totally different? The student teams have developed a conceptual vision of this city. In parallel they researched and worked on the environmental, technical and social challenges of getting to and being on Mars. Each team was asked to identify three major challenges and / or characteristics, based on their vision. What would be needed to start the settlement in order to become the city they have imagined? This was the most challenging part for the student’s teams, and became the starting point for the individual architectural solutions of the near-term project on Mars.

Design Task S. 6
Teaching Team S. 16
The Students S. 24
Projects
DUNE S. 30
Moving Mars S. 42
Terra Mars S. 54
AB-ORIGO S. 66
Protocity S. 76
Dune Haranea S. 86
Lighthouse S. 94
Arcadia City S. 104
Apoikia S. 114
Adventus S. 122
Ice Age S. 138

Teaching Team: Sandra Häuplik-Meusburger (Studio Director), Alexander S., Bannova O., Bier H., Bishop S., Ciardullo C., Esfand M., Farmwald L., Frischauf N., Gourlis B., Grömer G., Kahr F., Lamborelle O., Makaya A., Nixon D., Perino M., Russ C., Schechtner K., Schwehm G., Wong D.;
Students: Binder D., Brajic A., Gojkovic B., Brückler A., Hamzic E., Kaprinayova E., Stauber B., Vorraber J., Podwalski K., Adnan M., Trinca E., Ahr S., Bula M., Ivanonva M., Stoyanova S., Graf J., Kugic A., Neumerkel R., Vecerdi M., Glinac M., Ramovic A., Schneider G., Ajdari S., Mujedini X., Gündar J.

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HB2 | MARS SCIENCE CITY

SUMMARY

DUNE is a concept that draws from animals living in the harshest

of environments such as the dessert. The concept aims to

take advantage of Mars’ harsh climate and sand storms. The

structure is designed to have a shallow pitched roof that is

faced windward to collect the dust and use it as natural defence

to the severe radiation. This helps limit the use of other

materials by advantageously using the surrounding environment

for its protection. Dune uses the natural forms found in

the surroundings in its design to seamlessly integrate into Mars.

DUNE attempts to integrate new technology and natural

ancient geometry using the regolith deposits and plastic designed

structure. The concept will attempt to minimize the eco

foot-print of humans on a raw and untouched planet, creating

something that does not disrupt the terrain or the environment

and is completely sustainable. It will use Polyethylene plastic

shells as the main building material. Polyethylene, the same

plastic commonly found in water bottles, also has potential to

shield radiation. It is very high in hydrogen and fairly cheap to

produce. Polyethylene will create thinner protection from radi-

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