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The Elite Regiment pack. - Steam

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SETTING AN AMBUSH<br />

Armies that end their turn in an area of light forest can set an ambush<br />

for an enemy force. Armies made up entirely of stealth units can set an<br />

ambush anywhere on the campaign map. Any army caught in an ambush<br />

cannot avoid attack and does not get the opportunity to deploy for battle.<br />

AVOIDING ATTRITION<br />

Armies can be subject to attrition if they end turn in areas of extreme<br />

weather conditions such as desert and freezing cold. <strong>The</strong> banner above an<br />

army will flash when entering areas of attrition, whilst units affected will<br />

be marked with a skull. Attrition losses occur on the next turn.<br />

REPLENISHING UNITS<br />

Armies will automatically replenish losses whilst garrisoned in owned<br />

settlements. Those led by Generals can also replenish losses if they end<br />

turn in or near a home or allied region. Units that can be recruited from<br />

the region in question will replenish at a faster rate, whilst the presence of<br />

supply chain buildings, such as the Supply Post, will also speed this process.<br />

See Your Regions.<br />

Ship crews must be replenished at ports. Move your ship back to one of<br />

your own ports, select it in the Review Panel and use the Repair Button<br />

to recruit new crew members and issue repairs.<br />

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