You also want an ePaper? Increase the reach of your titles
YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.
Your Regions<br />
Regions all have a capital city, which must be held to keep control of the<br />
region. Outside of this capital, a region can also contain:<br />
Towns – <strong>The</strong>se settlement areas can be one of three types, each with their<br />
own building chain options.<br />
Industrial – centres of industry that can be used to boost your<br />
arms manufacturing or industrial output.<br />
Intellectual – centres of learning that can be dedicated to the<br />
development of intelligence gathering or higher education<br />
and research.<br />
Commercial – Used to develop your regions trade or commerce.<br />
Crucially, these towns can be used to provide supplies to<br />
nearby armies.<br />
Resources – Useful natural resources are present in most regions.<br />
Exploiting these through farm, mine or mill construction, will increase<br />
productivity and trade income.<br />
Trade Routes – A network of routes across a region and from its ports<br />
mark active trade within your nation and with rival nations.<br />
Region Capitals<br />
<strong>The</strong> capital is the central control point and the source of information for a<br />
region. Double-click on a capital to view the Region Details Panel which<br />
includes information on:<br />
REGION WEALTH<br />
<strong>The</strong> wealth of a region is essentially the sum of wealth contributed by<br />
towns and income from buildings and taxation across the region.<br />
PUBLIC ORDER<br />
Balance the happiness of your people to maintain the status quo. <strong>The</strong> panel<br />
displays the current factors influencing this for both classes.<br />
28