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<strong>The</strong> 3000-Plane Raid<br />

When last we repotted on Mr. Olimski of El Paso, a die-hard 6-17fan. he had completed 1000<br />

missions. Just recently he sent along word that he had completed 3000 games of this addictive<br />

wlitaire game, repleat with the "stats" on those missions. For the edification of you novice<br />

players. these are as follows:<br />

Bombers Destroyed: 479<br />

Bombers with 25 Missions: 10<br />

<strong>The</strong> "On Target" and "Off Target" listings inslude bombers shot down, and the "Off Target"<br />

listing includes aborted missions.<br />

.......................<br />

#1 Engine Runaway . ...... 5 Port Landing Gear ............ 11<br />

#1 Engine Fire ............... 1 Sbd. Landing Gear. .......... .20<br />

#1 Fuel Tank Leak .......... .13 BIP in Nose ................. 2<br />

#1 Fuel Tank Fire ........... .33 BIP in Bomb Bay. ............ 2<br />

#1 Fuel Tank Explodes ........ 6 BIP in Radio Room ........... 3<br />

#2 Engine Runaway.. ......... 3 BIP in Waist.. ............... 1<br />

#2 Engine Fire ............... 2 BIP in Tail ................. .16<br />

#2 Fuel Tank Leak ........... 6 BIP Port Wing ............... 8<br />

#2 Fuel Tank Fire ........... .45 BIP Stb. Wing .............. .12<br />

#2 Fuel Tank Explodes ....... .18 Bombs Explode ............. .52<br />

#3 Engine Runaway ........... 6 PilotICoPilot KIA. ........... .38*<br />

#3 Engine Fire ............... 2 Landing Gear Out ............ 9<br />

#3 Fuel Tank Leak .......... .13 Bad Weather.. ............... 3<br />

#3 Fuel Tank Fire ........... .34 Electrical System Out ......... 8<br />

#3 Fuel Tank Explodes ....... .12 Abandoned over England ...... 3<br />

#4 Engine Runaway ........... 4 Oxy Fire in Radio Room.. ..... 1<br />

#4 Engine Fire ............... 4 Oxy Fire in Tail. ............. 3<br />

#4 Fuel Tank Leak .......... .I3 3 Engines Out.. .............. 4<br />

#4 Fuel Tank Fire ........... .39 Multiple Damage ............ .12<br />

#4 Fuel Tank Explodes ........ 7 Negative Landing DRMs.. ..... 5<br />

* Not included are when four engineers landed planes safely in England.<br />

#*#:#:#;#*:#:######:#.<br />

Crew Statistics:<br />

Total Crew: 4984 Ace Status:<br />

KIA-2355 Bombadier-4 (23 kills)<br />

DOW-165 Navigator-5 (33 Kills)<br />

Invalided-638 Engineer- 100 (938 kills)<br />

Captured- 1306 Ball Turret-72 (550 kills)<br />

Lost At Sea-466 Tail Gunner-88 (714 kills)<br />

Completed 25-54 Stb. Waist Gunner-3 (16 kills)<br />

Enemy Fighters KIA: Campaign Results:<br />

Me 109-2738 8th AF Victories- 1 196<br />

Me 110-1007 German Victories-479<br />

Fw 190-1446 Draws-1325<br />

Hitler's Hemorrhoid<br />

Frank Calcagno Jr.<br />

Billings, Montana<br />

<strong>The</strong> Snarlin' Marlin<br />

Richard Knight<br />

Pfafftown, North Carolina<br />

Beyond the War ... Cont'dfrom Page 10<br />

Bm<br />

15. Aerodrome Strike<br />

As early as 1917, the British had been raiding enemy air bases, bombing<br />

and strafing shops and hangers and barracks. By 1919, this had become<br />

standard practice for both sides, but the British in particular excelled<br />

at the game. Often odd collections of aircraft would be seen circling German<br />

aerodromes, waiting to pounce on returning planes. At other times, the<br />

pilots of two or three planes might decide to raid an enemy airfield just<br />

as a lark. <strong>The</strong> usual pattern for an attack was five minutes of continuous<br />

low-level runs until patrolling enemy fighters from above swept in for a<br />

dogfight at rooftop heights. Certain planes were especially favored by<br />

British pilots for this "sportw-the new Snipe, and the aging but popular<br />

S.E. 5a.<br />

a. Use the victory point awards listed under Victory Resolution<br />

(page 15 of the rulebook). <strong>The</strong> Allied player receives, in addition,<br />

1 victory point for each plane each turn in which it passes through<br />

hex 1605 at an altitude of 419 feet or lower.<br />

b. <strong>The</strong> scenario ends when all aircraft of either side have exited<br />

the mapboard or been removed from play.<br />

c. Lineup<br />

1. Allied Side:<br />

S.E. 5a-starting hex 1933, nose pointing north, altitude 4019<br />

ft., experienced pilot<br />

S.E. 5a-starting hex 2234, nose pointing north, altitude 4208<br />

ft., experienced pilot<br />

Sopwith Snipe-starting hex 1434, nose pointing north, altitude<br />

4284 ft., ace pilot<br />

2. German Side:<br />

Fokker D.VII1-starting hex 27 10, nose pointing south, altitude<br />

*<br />

6982 ft., ace pilot<br />

Fokker D.VII-starting hex 0120, nose pointing northeast<br />

altitude 45 1 1 ft ., experienced pilot

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