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Zero History

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4. PARADOXICAL ANTAGONIST<br />

With the red cardboard tube tucked carefully in beside him, under the thin British<br />

Midlands blanket, Milgrim lay awake in the darkened cabin of his flight to Heathrow.<br />

He’d taken his pills about fifteen minutes earlier, after some calculations on the back<br />

cover of the in-flight magazine. Time-zone transitions could be tricky, in terms of dosing<br />

schedules, particularly when you weren’t allowed to know exactly what it was you were<br />

taking. Whatever the doctors in Basel provided, he never saw it in its original factory<br />

form, so had no way of figuring out what it might be. This was intentional, they had<br />

explained to him, and necessary to his treatment. Everything was repackaged, in variously<br />

sized featureless white gelatin capsules, which he was forbidden to open.<br />

He’d pushed the empty white bubble-pack, with its tiny, precisely handwritten notations<br />

of date and hour, in purple ink, far down into the seatback pocket. It would remain on<br />

the plane, at Heathrow. Nothing to be carried through customs.<br />

His passport lay against his chest, beneath his shirt, in a Faraday pouch protecting the<br />

information on its resident RFID tag. RFID snooping was an obsession of Sleight’s.<br />

Radio-frequency identification tags. They were in lots of things, evidently, and definitely<br />

in every recent U.S. passport. Sleight himself was quite fond of RFID snooping, which<br />

Milgrim supposed was one reason he worried about it. You could sit in a hotel lobby and<br />

remotely collect information from the passports of American businessmen. The Faraday<br />

pouch, which blocked all radio signals, made this impossible.<br />

Milgrim’s Neo phone was another example of Sleight’s obsession with security or, as<br />

Milgrim supposed, control. It had an almost unimaginably tiny on-screen keyboard, one<br />

that could only be operated with a stylus. Milgrim’s hand-eye coordination was quite<br />

good, according to the clinic, but he still had to concentrate like a jeweler when he needed<br />

to send a message. More annoyingly, Sleight had set it to lock its screen after thirty<br />

seconds of idle, requiring Milgrim to enter his password if he stopped to think for longer<br />

than twenty-nine seconds. When he’d complained about this, Sleight explained that it<br />

gave potential attackers only a thirty-second window to get in and read the phone, and<br />

that admin privileges were in any case out of the question.<br />

The Neo, Milgrim gathered, was less a phone than a sort of tabula rasa, one which<br />

Sleight could field-update, without Milgrim’s knowledge or consent, installing or deleting<br />

applications as he saw fit. It was also prone to something Sleight called “kernel panic,”<br />

which caused it to freeze and need to be restarted, a condition Milgrim himself had been<br />

instantly inclined to identify with.<br />

Lately, though, Milgrim didn’t panic quite as easily. When he did, he seemed to restart<br />

of his own accord. It was, his cognitive therapist at the clinic had explained, a by-product<br />

of doing other things, rather than something one could train oneself to do in and of itself.

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