DnD/Class Handbooks/Paladins/Call of Duty - Paladin
DnD/Class Handbooks/Paladins/Call of Duty - Paladin
DnD/Class Handbooks/Paladins/Call of Duty - Paladin
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<strong>Call</strong> <strong>of</strong> <strong>Duty</strong> – A <strong>Paladin</strong>’s Sourcebook: Chapter 1: <strong>Class</strong>es and Feats<br />
* New feat, see page 3.<br />
SA–Turn Undead (Su): Darsi can attempt to<br />
turn undead creatures 7/day. She turns undead<br />
as a 4 th level cleric.<br />
SA–Smite Evil (Su):<br />
1/day, if the target <strong>of</strong> a normal<br />
melee attack is evil, Darsi<br />
gains a +4 attack bonus and a<br />
+6 damage bonus.<br />
SQ–Lay on Hands (Sp):<br />
Darsi can heal up to 56 hit<br />
points per day, divided among<br />
any number <strong>of</strong> creatures.<br />
SQ–Purging Hands (Sp):<br />
1/day, Darsi can use any <strong>of</strong><br />
the following spell-like<br />
abilities: delay poison, lesser<br />
restoration, remove<br />
blindness/deafness, remove<br />
disease, remove fear, or<br />
remove paralysis.<br />
SQ–Aura <strong>of</strong> Hope (Su):<br />
Darsi and all allies within 10ft.<br />
gain a +2 morale bonus to all<br />
saving throws.<br />
SQ–Enhanced Recovery<br />
(Su): Darsi recovers from<br />
injury very quickly. She<br />
recovers 10 hit points per hour<br />
normally.<br />
<strong>Paladin</strong> Spells Prepared:<br />
1- divine favor x2<br />
Merseus Spells Prepared:<br />
1- detect poison, remove fear,<br />
2- remove paralysis<br />
Equipment: +1 longsword<br />
(called Silencer), +2 shining**<br />
half-plate, +2 amulet <strong>of</strong> health,<br />
boots <strong>of</strong> speed, potion <strong>of</strong> cure<br />
serious wounds x2.<br />
** New armor special ability,<br />
see Chapter 4.<br />
History: Darsi became a<br />
paladin to end the suffering <strong>of</strong><br />
her people, commoners<br />
threatened by bandits. After<br />
years <strong>of</strong> fighting <strong>of</strong>f threat<br />
after threat, she grew tired <strong>of</strong><br />
seeing her comrades die, and after a week <strong>of</strong><br />
fasting and meditation, became the first merseus<br />
<strong>of</strong> her order.<br />
24<br />
Variant: Alternatives for Lay on Hands<br />
Lay on hands is a method <strong>of</strong> channeling<br />
positive energy, much like turning undead.<br />
Conceivably, paladins could use the ability for<br />
other effects that use positive energy. Below are<br />
some ideas on using the positive energy from lay<br />
on hands to do more than just heal.<br />
All <strong>of</strong> these abilities require you to spend<br />
your entire allotment <strong>of</strong> lay on hands for the day;<br />
you must be able to heal at least one point <strong>of</strong><br />
damage.<br />
This system does discourage paladins from<br />
using their lay on hands ability, but makes the<br />
ability useful even when there is no one to heal,<br />
even if the cleric is doing all the healing, and<br />
even if the paladin’s Charisma isn’t very high.<br />
Bolster Smite (Su): You gain a +2 sacred<br />
bonus to your attack roll when using<br />
smite evil.<br />
Bolster Attack (Su): You gain a +1 sacred<br />
bonus to a single (non-smite) attack<br />
roll.<br />
Bolster Defense (Su): You gain a +1<br />
sacred bonus to your AC for one<br />
round.<br />
Bolster <strong>Paladin</strong> Spell (Su): You can cast a<br />
paladin spell you have prepared at +2<br />
caster level.<br />
Light (Sp): You may cast light as a spelllike<br />
ability, with half your paladin level<br />
as your caster level.<br />
Turning Touch (Su): When using lay on<br />
hands as a touch attack against an<br />
undead creature, the paladin may<br />
decide to turn the touched creature<br />
instead <strong>of</strong> dealing damage, and gains<br />
a +2 bonus to the turning check. This<br />
is useful for paladins who have<br />
expended all their regular turn<br />
attempts, or who need to turn a<br />
powerful undead creature.<br />
Using this variant increases the power <strong>of</strong><br />
the paladin class slightly because it gives them<br />
more options for no cost.<br />
This rule may encourage paladins not to<br />
use lay on hands as much, and may cause some<br />
resentment from other players, particularly those<br />
playing clerics.<br />
Appearance: Darsi wears her hair short to<br />
avoid problems in a fight, and wears shining halfplate<br />
when in battle.<br />
When not fighting, she is<br />
fond <strong>of</strong> wearing feminine<br />
clothing and sweet perfume, and<br />
is quite lovely. Her breathtaking<br />
beauty sometimes takes<br />
her comrades-in-arms aback<br />
and they <strong>of</strong>ten find themselves<br />
speechless, much to her<br />
amusement.<br />
Personality: On the<br />
battlefield, Darsi is unforgiving to<br />
her enemies and gruff with her<br />
allies. Like all mersi, she is an<br />
expert at healing, but Darsi<br />
chooses not to be careful about<br />
causing undue pain to her<br />
patients. Some believe she<br />
goes out <strong>of</strong> her way to inflict a<br />
bit <strong>of</strong> pain as she binds wounds,<br />
and even when laying on hands.<br />
She does not deny this if asked<br />
directly. Her opinion is that if<br />
she makes healing painless,<br />
then the one she heals is more<br />
likely to repeat the mistake that<br />
caused their wound in the first<br />
place.<br />
Off the battlefield, Darsi is<br />
quite gentle and kind, and not<br />
ambitious at all. She spends<br />
much <strong>of</strong> her time flirting with<br />
commoners, going to formal<br />
dances or anything else that lets<br />
her dress up, and just having<br />
fun. Unlike most paladins, when<br />
times are peaceful she makes it<br />
a point to enjoy life. She has<br />
seen it slip away all too <strong>of</strong>ten.<br />
Using Darsi: Darsi makes<br />
a great support NPC for a party<br />
with only a few members. The<br />
PCs might not realize she is a<br />
paladin if they meet her in a city<br />
due to her carefree nature.<br />
They might be surprised when<br />
she dons her plate and charges to the front lines<br />
during a battle.